Thrillville

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Thrillville
Thrillville.png
European cover art
Developer(s)Frontier Developments
Publisher(s)LucasArts
Atari (PAL)
Platform(s)PlayStation 2, PlayStation Portable, Xbox
Release date(s)PlayStation 2
  • NA November 21, 2006
  • EU December 1, 2006
  • AUS December 1, 2006
PlayStation Portable
  • NA November 21, 2006
  • EU February 9, 2007
  • AUS February 2, 2007
Xbox
  • NA November 21, 2006
Genre(s)Strategy, action, party
Mode(s)Single player, multiplayer
 
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For other uses, see Thrillville (disambiguation).
Thrillville
Thrillville.png
European cover art
Developer(s)Frontier Developments
Publisher(s)LucasArts
Atari (PAL)
Platform(s)PlayStation 2, PlayStation Portable, Xbox
Release date(s)PlayStation 2
  • NA November 21, 2006
  • EU December 1, 2006
  • AUS December 1, 2006
PlayStation Portable
  • NA November 21, 2006
  • EU February 9, 2007
  • AUS February 2, 2007
Xbox
  • NA November 21, 2006
Genre(s)Strategy, action, party
Mode(s)Single player, multiplayer

Thrillville is a simulation and strategy video game that depicts theme park management, very similar to RollerCoaster Tycoon 3, which Frontier Developments also developed. Thrillville is currently available for PlayStation 2, PSP and Xbox.

Plot[edit]

The concept of the game is to design and build a theme park that will satisfy tourists looking for a thrill. Park guests must be kept happy by use of roller coasters, carnival rides and games like bumper cars and arcade games. In party play mode, players can play all the mini-games available against the computer or friends. The player can build facilities that would be available in amusement parks, such as bathrooms, food stalls, drink stalls and even some hat and balloon stalls. The player may also talk and interact with his guests to become friends. Using a teen character, the player may also flirt with the opposite sex. The player can play mini-games to gain money, make loans, and hire staff to clean, entertain, and fix rides. Keeping park guests happy will increase publicity and money. Missions, through the completion of which, the player may gain money and other rewards, are also available.

Reception[edit]

Thrillville was generally well-received, except by X-Play, which gave it 2 out of 5 stars, saying that it was "as exciting as a tax audit," as well as citing a lack of customization and people to play with online.

Sequel[edit]

A sequel, Thrillville: Off the Rails, was released on October 16, 2007 for PSP, Wii, PC, PlayStation 2, Xbox 360 and Nintendo DS.

Frontier Developments returned to create Off the Rails for all mentioned platforms, except for the Nintendo DS version, which was developed by DC Studios instead. The game features over 20 rides and over 30 minigames, as well as new types of coasters called Whoa! Coasters.

External links[edit]