The Fast and the Furious (Wild Speed in Japan) is an arcade game based on the street racing themed 2001 film of the same name. It was developed and published by Raw Thrills. It can be viewed as a spiritual successor to the Cruis'n series, as they contain many similar elements and were both designed by Eugene Jarvis. The original arcade game was later ported to the Wii under the name Cruis'n, with all elements of the film license removed.
In April 19, 2007, The Fast and the Furious: DRIFT is a sequel to The Fast and the Furious and was also developed and published by Raw Thrills. Drift is very much like its predecessor, featuring seven new courses to race on, new cars to drive with, and a new soundtrack. Like its predecessor, it features customizable add-ons to the player's car, like N2O (nitrous oxide), spoilers (for speed), decals, tires (for traction), and engines (for acceleration), and players use the money they've earned from races. Unlike the first game and its spinoff, it has a new status system; the players can view their car and upgrades. New cars include the Ford GT, 2005 Ford Mustang, Dodge Viper, Dodge Challenger, Saleen S7, Mazda RX-8, Mazda RX-7, Pontiac Solstice, 2009 Chevrolet Camaro and 1967 Ford Mustang. Nissan Skyline GT-R and Nissan 350Z were the only cars kept for the game. All other cars from its predecessor were taken out. Like its predecessor, it features a PIN that can save the progress that the player has made throughout the game by typing a code. Ex-Midway legendary sound designer Jon Hey followed his creation of The Fast and the Furious: Super Bikes sound package with the audio development of this game.
In November 30, 2010, Fast and Furious: Super Cars is another sequel to The Fast and the Furious and was also developed and published by Raw Thrills. Super Cars is very much like the last two arcade games, containing the same 18 courses from said games, plus the nine courses from Super Bikes.
The Fast and the Furious: Super Bikes is a spin-off from The Fast and the Furious, developed and published by Raw Thrills, and released in June 21, 2006.
Super Bikes is similar in some ways to The Fast and the Furious, but unlike in the first game, players ride on bikes and compete on nine different tracks. Also, unlike the original game, not all stages of the game are set in the United States; some tracks are located in different countries around the world, including China, Switzerland and Monaco.
In the game, players can choose from twelve licensed motorcycles made by leading manufacturers including Moto Guzzi, Kawasaki and Suzuki. Players are able to customize their motorcycles in many ways, by upgrading engines and bike tuning. As in the first game, players can perform various moves, such as helicopter spins and barrel rolls; drifting is also a major element of the game. This is the Torque version of the game.
Ex-Midway legendary sound designer Jon Hey did the audio development of the game.
Super Bikes 2 is the sequel to The Fast and the Furious: Super Bikes, but without the Fast and the Furious license. It was developed and published by Raw Thrills, and was released in October 22, 2010. It had almost all of the tracks from the first Super Bikes game, but it added new tracks as well.