Sound Shapes

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Sound Shapes
Developer(s)Queasy Games
SCE Santa Monica Studio
Publisher(s)Sony Computer Entertainment
Designer(s)Jonathan Mak
Shaw-Han Liem
Composer(s)Shaw-Han Liem
Jonathan Mak
Jim Guthrie
Deadmau5
Beck
Platform(s)PlayStation 3, PlayStation Vita
Release date(s)
Genre(s)Music, platformer
Mode(s)Single-player
Media/distributionDigital download
 
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Sound Shapes
Developer(s)Queasy Games
SCE Santa Monica Studio
Publisher(s)Sony Computer Entertainment
Designer(s)Jonathan Mak
Shaw-Han Liem
Composer(s)Shaw-Han Liem
Jonathan Mak
Jim Guthrie
Deadmau5
Beck
Platform(s)PlayStation 3, PlayStation Vita
Release date(s)
Genre(s)Music, platformer
Mode(s)Single-player
Media/distributionDigital download

Sound Shapes is a game for PlayStation 3 and PlayStation Vita designed by Jonathan Mak and Shaw-Han Liem, and developed by Queasy Games in Toronto, Canada. It uses the new touch screen and back touch pad to place sounds of different musical instruments.[3] The game is a side-scrolling platformer with a musical focus.[4]

Sound Shapes was shown at industry conference E3 in 2011 and picked up nominations for best of show award from media sites including IGN, 1UP, and Electric Playground.[5] It also received 2 Game Critics Awards (Best Mobile and Best Casual).

At the Spike Video Game Awards 2011, it was announced that Deadmau5 will be contributing songs and sound material to the project.

Beck has contributed 3 new songs to the game: Cities, Touch the People, and Spiral Staircase.

References

  1. ^ http://www.joystiq.com/2012/06/04/sound-shapes-coming-to-ps3-both-versions-out-august-7/
  2. ^ http://blog.eu.playstation.com/2012/08/01/sound-shapes-level-editor-and-trophies-take-centre-stage/
  3. ^ http://blog.us.playstation.com/2011/06/02/ngp-introducing-sound-shapes/
  4. ^ http://arstechnica.com/gaming/news/2011/06/post-10.ars
  5. ^ http://torontoist.com/2011/06/sound_shapes_scores_at_e3/