Rygar

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Rygar
Rygar title screen
Arcade title screen
Developer(s)Tecmo
Publisher(s)Tecmo
Platform(s)Arcade, Sharp X68000, Commodore 64, ZX Spectrum, Nintendo Entertainment System, PlayChoice-10, Sega Master System, Atari Lynx, Mobile Phone, Virtual Console
Release date(s)ArcadeX68000
Commodore 64Famicom/NES version
  • JP April 17, 1987
  • NA July, 1987
  • EU March 30, 1990
Sega Master SystemAtari LynxVirtual Console
  • JP September 8, 2009
  • NA October 19, 2009[1]
  • PAL September 11, 2009
Genre(s)Platform
Mode(s)2 players, separate turns
CabinetUpright
Arcade systemCPU: 2 × Zilog Z80 (@ 4.00 MHz)
Sound: Yamaha YM3812 FM (@ 4.0 MHz), Oki MSM5205 (@ 384 kHz)
DisplayRaster resolution: 256×224 (Horizontal)
Palette Colors: 1024
 
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For the PlayStation 2 & Wii game, see Rygar: The Legendary Adventure. For the Monster Rancher character, see List of Monster Rancher characters#Tiger.
Rygar
Rygar title screen
Arcade title screen
Developer(s)Tecmo
Publisher(s)Tecmo
Platform(s)Arcade, Sharp X68000, Commodore 64, ZX Spectrum, Nintendo Entertainment System, PlayChoice-10, Sega Master System, Atari Lynx, Mobile Phone, Virtual Console
Release date(s)ArcadeX68000
Commodore 64Famicom/NES version
  • JP April 17, 1987
  • NA July, 1987
  • EU March 30, 1990
Sega Master SystemAtari LynxVirtual Console
  • JP September 8, 2009
  • NA October 19, 2009[1]
  • PAL September 11, 2009
Genre(s)Platform
Mode(s)2 players, separate turns
CabinetUpright
Arcade systemCPU: 2 × Zilog Z80 (@ 4.00 MHz)
Sound: Yamaha YM3812 FM (@ 4.0 MHz), Oki MSM5205 (@ 384 kHz)
DisplayRaster resolution: 256×224 (Horizontal)
Palette Colors: 1024

Rygar is a video game created by Tecmo in 1986 and originally released for arcades in Japan as Warrior of Argus (アルゴスの戦士 Arugosu no Senshi?).[2] It is a scrolling platform game where the player assumes the role as the "Legendary Warrior", battling through a hostile landscape. The main feature of gameplay is using a weapon called the "Diskarmor", a shield with a long chain attached to it.

Plot[edit]

The arcade game begins with the following introduction:

4.5 billion years have passed since Earth's creation. Many dominators have ruled in all their glory, but time was their greatest enemy and it defeated their reign. And now a new dominator's reign begins...

Information gleaned from console manuals reveals that the evil being Ligar has taken over the land of Argool, and Rygar, a dead warrior who has risen from his grave, must use his Diskarmor, along with a variety of other weapons, to stop him. In console versions clues and limited dialogue are given in the form of large, sage-like men encountered in stone green temples throughout the game.

In the Japanese original, references to "Ligar" and "Rygar" are one and the same because the Roman syllables "Li" and "Ry" come from the same Japanese character. In this version, the hero is only referred to as "The Legendary Warrior", while both "Rygar" and "Ligar" refer to the main villain.

Ports[edit]

The game was ported to the Sharp X68000, Commodore 64, Sega Master System (Japan only, and renamed Argus no Juujiken (アルゴスの十字剣?)), ZX Spectrum 48K, Amstrad 6128 and the Atari Lynx. It was also included in a compilation of games called Tecmo Classic Arcade for the Xbox. The arcade version has also been re-released on the Wii Virtual Console.

Atari Lynx Version[edit]

The Atari Lynx version closely followed the arcade version. However, the layout of some rounds was different, and there were only 23 rounds.

Related Famicom/NES game[edit]

Rygar, released in Japan as Warrior of Argus: Extreme Great Charge (アルゴスの戦士 はちゃめちゃ大進撃 Arugosu no Senshi: Hachamecha Daishingeki?) is a fantasy-themed action-adventure platform game with action RPG elements developed by Tecmo for the Nintendo Famicom.[3] It was released on April 14, 1987, in Japan and later that year in the United States for the NES. A European release came in 1990.

Gameplay[edit]

The player sends the title character (who did not have a proper name in the Japanese version) through a number of fantastic settings with the ultimate goal of defeating the evil King Ligar in order to restore peace to the realm of Argool[4] (Argus in the Japanese version). To accomplish this goal, Rygar/the Warrior must visit five Indora gods who present him with essential items needed for completion of the game. Each of the Indora gods is located in a different realm, and is almost always guarded by a boss. The player can choose the order in which some stages are played, but since certain items are required to reach new areas, choices are somewhat limited. After playing through the five major realms of the game, he must journey to King Ligar's flying castle for the final confrontation.

"Ligar" (the final boss) can also be romanized as Rygar because in Japanese there is no distinction between "l" and "r," but the name is written with the syllable ra (ラ) in katakana. The central player character is only known as senshi (the Warrior) in the Japanese version.

Enemies[edit]

The following enemies, as stated in the manual, all have their own unique names, abilities, and designs and are said to be "animalized men wriggling eerily".[5]

Differences between arcade and NES version[edit]

The main character, his weapon, and much of the enemies remain the same, but the gameplay of the NES version is quite different. While the arcade version is more of a standard side-scrolling action title, the NES Rygar is an open-ended action-adventure game like Metroid (see Metroidvania), which was also released at the time. At the beginning of the game, Rygar has access to some of the worlds, but as the game progresses, new areas open up as the result of finding items such as the grappling hook, crossbow, and wind pulley, which let him cross previously impossible obstacles.

The NES version of Rygar was also more of an action role-playing game. It was particularly notable for its permanent power-up mechanic, which at the time blurred the line between the power-ups used in action-adventures and the experience points used in RPGs.[3]

Bug in the PAL Version[edit]

The PAL version of the NES game reportedly contained a computer error which inadvertently increased (substantially) the difficulty in the endgame particularly in beating the final boss.

Related 2002 game[edit]

In November 2002 a new Rygar was released for the PlayStation 2. It features a transition to 3-D graphics and portions of the environment are destructible. It was released to generally positive reviews. On May 11, 2007, a Wii port was announced at Tecmo's "Nite Out 07" event.[6]

References[edit]

  1. ^ "Discover New LostWinds, Numerous Domo Games and a True Arcade Classic". Nintendo of America. 19 October 2009. Retrieved 20 October 2009. 
  2. ^ "Rygar". The International Arcade Museum. Retrieved 6 Oct 2013. 
  3. ^ a b Adams, Roe R. (November 1990), Westward Ho! (Toward Japan, That Is): An Overview of the Evolution of CRPGs on Dedicated Game Machines, Computer Gaming World (76): 83–84, "While America has been concentrating on yet another Wizardry, Ultima, or Might & Magic, each bigger and more complex than the one before it, the Japanese have slowly carved out a completely new niche in the realm of CRPG. The first CRPG entries were Rygar and Deadly Towers on the NES. These differed considerably from the "action adventure" games that had drawn quite a following on the machines beforehand. Action adventures were basically arcade games done in a fantasy setting such as Castlevania, Trojan, and Wizards & Warriors. The new CRPGs had some of the trappings of regular CRPGs. The character could get stronger over time and gain extras which were not merely a result of a short-term "Power-Up." There were specific items that could be acquired which boosted fighting or defense on a permanent basis. Primitive stores were introduced with the concept that a player could buy something to aid him on his journey." 
  4. ^ Tecmo, ed. (1987). Rygar Instructions. Tecmo. p. 8. 
  5. ^ Rygar NES Manual. Tecmo. 1987. Retrieved 28 June 2014. 
  6. ^ http://ps3.ign.com/articles/787/787604p1.html

External links[edit]