Paint.NET

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Paint.NET
PaintDotNet NewLogo.png
PaintDotNet-3.5-Screenshot.png
Paint.NET version 3.5
Original author(s)Rick Brewster
Developer(s)dotPDN, LLC
Initial releaseMay 6, 2004; 9 years ago (2004-05-06)
Stable release3.5.11 (August 17, 2013; 6 months ago (2013-08-17)) [±]
Preview releasev4.0 beta build 5152 (February 8, 2014; 11 days ago (2014-02-08)) [±]
Written inC#, C++
Operating systemWindows 8
Windows 7
Windows Vista with SP1
Windows XP with SP3[1]
Platform.NET Framework 4.0[2]
.NET Framework 3.5 with Service Pack 1[1]
Size3.5 MB[1]
Available inEnglish, Chinese (Simplified), French, German, Italian, Japanese, Portuguese (Brazil), Russian, Spanish[1]
TypeRaster graphics editor
LicenseFreeware[3]
Websitewww.getpaint.net
 
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Paint.NET
PaintDotNet NewLogo.png
PaintDotNet-3.5-Screenshot.png
Paint.NET version 3.5
Original author(s)Rick Brewster
Developer(s)dotPDN, LLC
Initial releaseMay 6, 2004; 9 years ago (2004-05-06)
Stable release3.5.11 (August 17, 2013; 6 months ago (2013-08-17)) [±]
Preview releasev4.0 beta build 5152 (February 8, 2014; 11 days ago (2014-02-08)) [±]
Written inC#, C++
Operating systemWindows 8
Windows 7
Windows Vista with SP1
Windows XP with SP3[1]
Platform.NET Framework 4.0[2]
.NET Framework 3.5 with Service Pack 1[1]
Size3.5 MB[1]
Available inEnglish, Chinese (Simplified), French, German, Italian, Japanese, Portuguese (Brazil), Russian, Spanish[1]
TypeRaster graphics editor
LicenseFreeware[3]
Websitewww.getpaint.net
System requirements
CPU800 MHz[1]
Memory512 MB[1]
Hard Drive Space200 MB[1]
Screen resolution1024×768

Paint.NET is a proprietary freeware raster graphics editor software for Microsoft Windows, developed on the .NET Framework. Paint.NET was originally created by Rick Brewster as a Washington State University student project,[4] and has evolved from a simple replacement for the Microsoft Paint program into a editor with support for layers, blending, transparency, and plugins.

Overview[edit]

Paint.NET is primarily programmed in the C# programming language. Its native image format, .PDN, is a compressed representation of the application's internal object format, which preserves layering and other information.[5] Excluding the installer, text, and graphics, Paint.NET was released under a modified version of the MIT License.[6] It was initially released as completely open source, but due to breaches of license, all resource files (such as interface text and icons) were released under a Creative Commons license forbidding modification, and the installer was made closed-source.[7]

Version 3.36 was initially released as partial open source, but the sources were later removed by Brewster, citing problems with plagiarism. In version 3.5, the license was altered to reflect this, and users are now prohibited from modifying the software. As free licenses cannot be revoked, developers can still legally develop forks based on version 3.36 and earlier. Brewster later stated that he hopes to release portions of the source code back into the public.

History[edit]

Paint.NET originated as a computer science senior design project during spring 2004 at Washington State University. Version 1.0 consisted of 36,000 lines of code and was written in fifteen weeks.[8] In contrast, version 3.35 has approximately 162,000 lines of code. The Paint.NET project continued over the summer and into the autumn 2004 semester for both the version 1.1 and 2.0 releases.

Development continues with one developer who now works at Microsoft and worked on previous versions of Paint.NET while he was a student at WSU. As of May 2006 the program had been downloaded at least 2 million times,[9] at a rate of about 180,000 per month.[10]

Paint.NET 3.5.10 running in Windows 7.

Release history[edit]

VersionRelease dateSignificant changes
1.0May 6, 2004Initial release
1.1October 1, 2004Support for effect plugins
2.0December 17, 2004Many new effects, adjustments, and tools
2.5November 26, 2005Internationalization support; update manager; support for file type plugins
2.6February 24, 2006Use of .NET Framework 2.0, full 64-bit support
2.72August 31, 2006Last version to support Windows 2000
3.0January 26, 2007This major release introduces a new multi-document interface (MDI), availability in 8 languages, a highly requested interactive gradient tool, four new effects, a user-definable color palette, lower disk space usage for scratch files, and a generally cleaner and improved user interface
3.05March 29, 2007Added a new effect; improved certain parts of the user interface
3.10August 23, 2007Two new effects added; support for the DDS filetype
3.20December 12, 2007Enhancements to the built-in effects, a re-organized Effects menu, a new and much easier system for effect plugin development, better error handling for plugins, and the ability to draw Fixed Ratio and Fixed Size selections with the Rectangle Select tool.
3.22January 12, 2008Adds a new Reduce Noise effect
3.30April 10, 2008This release adds an Italian translation, a new "Fragment Blur" effect, and the ability to save PNG images at 8- and 24-bit color depths. For developers, the IndirectUI system has some new controls, some new constraint rules, and can now be used for file type plugins
3.35June 7, 2008A new Posterize adjustment, a new Intersect selection mode, dramatically improved performance for selection editing
3.5November 6, 2009Improved performance reliability, reducing memory usage, upgrading to the latest .NET Framework version, and refreshing the user interface for Aero and glass (Windows 7 / Vista)
3.5.2January 4, 2010Resolves some feature disparities in the Text tool between GDI (Windows XP) and DirectWrite (Windows 7/Windows Vista). It also improves overall performance, as well as the correctness and quality of the Move Selected Pixels tool, the Image->Resize function, and the Hue/Saturation adjustment
3.5.5April 26, 2010Fixes a bug when saving 8-bit images, improves layer composition and Gaussian Blur performance, and is updated to support the new .NET Framework 4.0 in some cases. Dropped support of Windows XP without Service Pack 3, additional support for .NET 4.0[2]
3.5.11August 17, 2013Fixes the Gaussian Blur effect that was incorrectly calculating alpha values for non-opaque pixels. Effects Sharpen, Median, Fragment and Unfocus have seen an improved performance of 25%,30%,40% and 100% respectively. Also memory usage is reduced when many selection manipulation operations are in the history/undo stack. The built-in updater now supports upgrading to paint.net 4.0 (once it’s available)

Plugins[edit]

Paint.NET supports plugins, which add image adjustments, effects, and support for additional file types. They can be programmed using any .NET programming language, though they are most commonly written in C#.[11] These are created by volunteer coders on the program's discussion board, the Paint.NET Forum. Though most are simply published via the discussion board, some have been included with a later release of the program. For instance, a DirectDraw Surface file type plugin, (originally by Dean Ashton) and an Ink Sketch and Soften Portrait effect (originally by David Issel) were added to Paint.NET in version 3.10.

Hundreds of plugins have been produced;[12] such as Shape3D, which renders a 2D drawing into a 3D shape. Some plugins expand on the functionality that comes with Paint.NET, such as Curves+ and Sharpen+, which extend the included tools Curves and Sharpen, respectively.

Examples of file type plugins include an Animated Cursor and Icon plugin and an Adobe Photoshop file format plugin.[12] Several of these plugins are based on existing open source software, such as a RAW plugin that uses dcraw and a PNG optimization plugin that uses OptiPNG.

Support for non-Windows operating systems[edit]

Paint.NET was created for Windows, and has no native support for any other system. With its previous open-source nature, however, the possibility for alternate versions was available. In May 2007, Miguel de Icaza officially started a porting project called paint-mono.[13] This project had partially ported Paint.NET 3.0 to Mono, an open-source implementation of the Common Language Infrastructure on which the .NET Framework is based. This allowed Paint.NET to be run on Mono-supported platforms, such as Linux. As of December 2010, this port is no longer maintained and hasn't been updated since March 2009.[14] There is also a project called Pinta which is described as a clone of Paint.NET for Mono and GTK+.

References[edit]

  1. ^ a b c d e f g Brewster, Rick. "Paint.NET Download". dotPDN, LLC. Retrieved 28 November 2009. 
  2. ^ a b Brewster, Rick. "Paint.NET v3.5.5 is now available". Paint.NET Blog. dotPDN, LLC. Retrieved 26 April 2010. 
  3. ^ Brewster, Rick (November 6, 2009). "A new license for Paint.NET v3.5". Paint.NET Blog. dotPDN LLC. Retrieved 2011-05-01. 
  4. ^ "Paint.NET - Free Software for Digital Photo Editing". Retrieved September 30, 2009.  Bottom of the page, below about.
  5. ^ "Paint.NET's file format, ".pdn"". Archived from the original on 2008-01-02. 
  6. ^ Paint.NET - Licensing and FAQ
  7. ^ "Freeware Authors: Beware of "Backspaceware"". Paint.NET blog. December 4, 2007. Retrieved 2009-02-06. 
  8. ^ "Paint.NET v1.1 "Beta 2" Download". Archived from the original on 2007-12-21. 
  9. ^ "Paint.NET crosses 2 million downloads, and other news". Archived from the original on January 2, 2008. Retrieved June 16, 2006. 
  10. ^ "Interview: A Look Inside Paint.NET". Retrieved June 16, 2006. 
  11. ^ "CodeLab: Paint.NET Plugin Development Environment". 
  12. ^ a b "Plugin Index". 
  13. ^ Paint Mono
  14. ^ [1]

Further reading[edit]

External links[edit]