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A network switch (sometimes known as a switching hub) is a computer networking device that is used to connect devices together on a computer network, by using a form of packet switching to forward data to the destination device. A network switch is considered more advanced than a hub because a switch will only forward a message to one or multiple devices that need to receive it, rather than broadcasting the same message out of each of its ports.
A network switch is a multi-port network bridge that processes and forwards data at the data link layer (layer 2) of the OSI model. Switches can also incorporate routing in addition to bridging; these switches are commonly known as layer-3 or multilayer switches. Switches exist for various types of networks including Fibre Channel, Asynchronous Transfer Mode, InfiniBand, Ethernet and others. The first Ethernet switch was introduced by Kalpana in 1990.
A switch is a device used on a computer network to physically connect devices together. Multiple cables can be connected to a switch to enable networked devices to communicate with each other. Switches manage the flow of data across a network by only transmitting a received message to the device for which the message was intended. Each networked device connected to a switch can be identified using a MAC address, allowing the switch to regulate the flow of traffic. This maximises security and efficiency of the network.
Because of these features, a switch is often considered more "intelligent" than a network hub. Hubs neither provide security, or identification of connected devices. This means that messages have to be transmitted out of every port of the hub, greatly degrading the efficiency of the network.
An Ethernet switch operates at the data link layer of the OSI model to create a separate collision domain for each switch port. Each computer connected to a switch port can transfer data to any of the other ones at a time, and the transmissions will not interfere with the limitation that, in half duplex mode, each line can only either receive from or transmit to its connected computer at a certain time. In full duplex mode, each line can simultaneously transmit and receive, regardless of the partner.
In the case of using a repeater hub, only a single transmission could take place at a time for all ports combined, so they would all share the bandwidth and run in half duplex. Necessary arbitration would also result in collisions requiring retransmissions.
The network switch plays an integral part in most modern Ethernet local area networks (LANs). Mid-to-large sized LANs contain a number of linked managed switches. Small office/home office (SOHO) applications typically use a single switch, or an all-purpose converged device such as a residential gateway to access small office/home broadband services such as DSL or cable Internet. In most of these cases, the end-user device contains a router and components that interface to the particular physical broadband technology. User devices may also include a telephone interface for Voice over IP (VoIP) protocol.
Segmentation is the use of a bridge or a switch (or a router) to split a larger collision domain into smaller ones in order to reduce collision probability and improve overall throughput. In the extreme, i. e. microsegmentation, each device is located on a dedicated switch port. In contrast to an Ethernet hub, there is a separate collision domain on each of the switch ports. This allows computers to have dedicated bandwidth on point-to-point connections to the network and also to run in full-duplex without collisions. Full-duplex mode has only one transmitter and one receiver per 'collision domain', making collisions impossible.
Switches may operate at one or more layers of the OSI model, including the data link and network layers. A device that operates simultaneously at more than one of these layers is known as a multilayer switch.
In switches intended for commercial use, built-in or modular interfaces make it possible to connect different types of networks, including Ethernet, Fibre Channel, ATM, ITU-T G.hn and 802.11. This connectivity can be at any of the layers mentioned. While layer-2 functionality is adequate for bandwidth-shifting within one technology, interconnecting technologies such as Ethernet and token ring is easier at layer 3.
Devices that interconnect at layer 3 are traditionally called routers, so layer-3 switches can also be regarded as (relatively primitive) routers.
Where there is a need for a great deal of analysis of network performance and security, switches may be connected between WAN routers as places for analytic modules. Some vendors provide firewall, network intrusion detection, and performance analysis modules that can plug into switch ports. Some of these functions may be on combined modules.
In other cases, the switch is used to create a mirror image of data that can go to an external device. Since most switch port mirroring provides only one mirrored stream, network hubs can be useful for fanning out data to several read-only analyzers, such as intrusion detection systems and packet sniffers.
While switches may learn about topologies at many layers, and forward at one or more layers, they do tend to have common features. Other than for high-performance applications, modern commercial switches use primarily Ethernet interfaces.
At any layer, a modern switch may implement power over Ethernet (PoE), which avoids the need for attached devices, such as a VoIP phone or wireless access point, to have a separate power supply. Since switches can have redundant power circuits connected to uninterruptible power supplies, the connected device can continue operating even when regular office power fails.
A network hub, or repeater, is a simple network device. Repeater hubs do not manage any of the traffic that comes through them. Any packet entering a port is flooded out or "repeated" on every other port, except for the port of entry. Since every packet is repeated on every other port, packet collisions affect the entire network, limiting its capacity.
A switch creates the – originally mandatory – Layer 1 end-to-end connection only virtually. Its bridge function selects which packets are forwarded to which port(s) on the basis of information taken from layer 2 (or higher), removing the requirement that every node be presented with all data. The connection lines are not "switched" literally, it only appears like this on the packet level. "Bridging hub", "switching hub", or "multiport bridge" would be more appropriate terms.
There are specialized applications where a hub can be useful, such as copying traffic to multiple network sensors. High end switches have a feature which does the same thing called port mirroring.
By the early 2000s, there was little price difference between a hub and a low-end switch.
A network bridge, operating at the data link layer, may interconnect a small number of devices in a home or the office. This is a trivial case of bridging, in which the bridge learns the MAC address of each connected device.
Single bridges also can provide extremely high performance in specialized applications such as storage area networks.
Classic bridges may also interconnect using a spanning tree protocol that disables links so that the resulting local area network is a tree without loops. In contrast to routers, spanning tree bridges must have topologies with only one active path between two points. The older IEEE 802.1D spanning tree protocol could be quite slow, with forwarding stopping for 30 seconds while the spanning tree reconverged. A Rapid Spanning Tree Protocol was introduced as IEEE 802.1w. The newest standard Shortest path bridging (IEEE 802.1aq) is the next logical progression and incorporates all the older Spanning Tree Protocols (IEEE 802.1D STP, IEEE 802.1w RSTP, IEEE 802.1s MSTP) that blocked traffic on all but one alternative path. IEEE 802.1aq (Shortest Path Bridging SPB) allows all paths to be active with multiple equal cost paths, provides much larger layer 2 topologies (up to 16 million compared to the 4096 VLANs limit), faster convergence, and improves the use of the mesh topologies through increase bandwidth and redundancy between all devices by allowing traffic to load share across all paths of a mesh network.
While layer 2 switch remains more of a marketing term than a technical term, the products that were introduced as "switches" tended to use microsegmentation and Full duplex to prevent collisions among devices connected to Ethernet. By using an internal forwarding plane much faster than any interface, they give the impression of simultaneous paths among multiple devices. 'Non-blocking' devices use a forwarding plane or equivalent method fast enough to allow full duplex traffic for each port simultaneously.
Once a bridge learns the addresses of its connected nodes, it forwards data link layer frames using a layer 2 forwarding method. There are four forwarding methods a bridge can use, of which the second through fourth method were performance-increasing methods when used on "switch" products with the same input and output port bandwidths:
While there are specialized applications, such as storage area networks, where the input and output interfaces are the same bandwidth, this is not always the case in general LAN applications. In LANs, a switch used for end user access typically concentrates lower bandwidth and uplinks into a higher bandwidth.
Within the confines of the Ethernet physical layer, a layer-3 switch can perform some or all of the functions normally performed by a router. The most common layer-3 capability is awareness of IP multicast through IGMP snooping. With this awareness, a layer-3 switch can increase efficiency by delivering the traffic of a multicast group only to ports where the attached device has signaled that it wants to listen to that group.
While the exact meaning of the term layer-4 switch is vendor-dependent, it almost always starts with a capability for network address translation, but then adds some type of load distribution based on TCP sessions.
Layer-7 switches may distribute loads based on Uniform Resource Locator URL or by some installation-specific technique to recognize application-level transactions. A layer-7 switch may include a web cache and participate in a content delivery network.
Unless port mirroring or other methods such as RMON, SMON or sFlow are implemented in a switch, it is difficult to monitor traffic that is bridged using a switch because only the sending and receiving ports can see the traffic. These monitoring features are rarely present on consumer-grade switches.
Two popular methods that are specifically designed to allow a network analyst to monitor traffic are:
Another method to monitor may be to connect a layer-1 hub between the monitored device and its switch port. This will induce minor delay, but will provide multiple interfaces that can be used to monitor the individual switch port.