Monaco: What's Yours Is Mine

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Monaco: What's Yours Is Mine
Monaco game cover.png
Developer(s)Pocketwatch Games
Publisher(s)Majesco Entertainment (XBLA)
Designer(s)Andy Schatz
Andy Nguyen
Artist(s)Adam deGrandis
Composer(s)Austin Wintory
Platform(s)Microsoft Windows, Mac OS X (Steam), Xbox 360 (Xbox Live Arcade), Linux
Release date(s)Windows
April 24, 2013
Mac OS X
July 3, 2013
Xbox 360
May 10, 2013[1]
Linux
October 21, 2013[2]
Genre(s)Action, Stealth
Mode(s)Single-player, multiplayer
 
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Monaco: What's Yours Is Mine
Monaco game cover.png
Developer(s)Pocketwatch Games
Publisher(s)Majesco Entertainment (XBLA)
Designer(s)Andy Schatz
Andy Nguyen
Artist(s)Adam deGrandis
Composer(s)Austin Wintory
Platform(s)Microsoft Windows, Mac OS X (Steam), Xbox 360 (Xbox Live Arcade), Linux
Release date(s)Windows
April 24, 2013
Mac OS X
July 3, 2013
Xbox 360
May 10, 2013[1]
Linux
October 21, 2013[2]
Genre(s)Action, Stealth
Mode(s)Single-player, multiplayer

Monaco: What's Yours Is Mine is a downloadable stealth action video game developed by Pocketwatch Games and published by Majesco Entertainment. The game provides a top-down view as players cooperate to perform a heist using a variety of specialized thief characters. Monaco won two awards at the 2010 GDC Independent Games Festival Awards: the Seumas McNally Grand Prize and the Excellence In Design award.[3] The game was exhibited at Penny Arcade Expo 2010 by its designer, Andy Schatz.[4] In June 2013, Schatz announced that development had begun on a Linux port of Monaco.[5]

Gameplay[edit]

The game provides a top down view of the area where players can only see things in their "line of sight". The level maps are presented in a blueprint style. Players can unlock doors and "sneak" making no sound, but slowing them down. They have many pick-ups which help get through the levels; including, smoke bombs, C4, EMP, assorted weapons, and other utilities. Players have to avoid guards who will try to stop the player. The game also allows for 2–4 online and local co-op play.

Story[edit]

The game features four different campaigns. Two campaigns tell the same story in different ways. One relates the back stories of the various crew members. The final campaigns shows what happens after the end of the first two campaigns.

Characters[edit]

In your team you have eight characters all with different abilities.

The Locksmith
The Locksmith is playable from the start and his color is blue. He has the ability to pick lock doors and safes faster than any other character. His secondary ability is that he can open cash registers and ATM's faster than any other character.
The Pickpocket
The Pickpocket is playable from the start and his color is yellow. He has the ability to send his pet monkey Hector to grab coins. Hector won't alert guards. The Pickpocket's secondary ability is to hide in bushes faster than any other character.
The Cleaner
The Cleaner is playable from the start and his color is pink. He has the ability to knock out unsuspecting enemies. The Cleaner's second ability is to use medi-kits faster than any other character.
The Lookout
The Lookout is playable from the start and her color is red. She has the ability to see every NPC in the level as long as she isn't running. The Lookout's secondary ability is to enter vents, and open windows and stairs faster than any other character. She also runs slightly faster than any other character.
The Mole
The Mole is an unlockable character and his color is violet. He has the ability to dig through walls. The Mole's secondary ability is that he can enter secret passages faster than any other character. The Mole can also break jewel cases faster than any other character.
The Gentleman
The gentleman is an unlockable character and his color is teal. He has the ability to disguise himself when hidden. The Gentleman's secondary ability is to enter getaway vehicles faster than any other character.
The Hacker
The Hacker is an unlockable character and his color is green. He has the ability to make viruses from wall outlets. He has a secondary ability which allows him to hack computers and disable cameras faster than any other character.
The Redhead
The Redhead is an unlockable character and her color is orange. She has the ability to charm a single enemy and calm them. Charmed enemies can open locked doors instantly for her. The Redhead's secondary ability allows her to revive fallen teammates faster than any other character.

Reception[edit]

Monaco: What's Yours Is Mine was released to positive reviews, and holds a score of 83 out of 100 on review aggregator Metacritic.[6] It also received an 8.75 out of 10 on a review from GameInformer, which praised the game's design, calling it a "sleeper hit of 2013".

IGN gave Monaco a 9 out of 10 and called it "One of the most unique and addicting games of 2013".

As of March 4, 2014 the game has sold over 750,000 copies.[7]

References[edit]

  1. ^ https://twitter.com/MonacoIsMine/status/331488482193182721
  2. ^ "HUGE Free Update!". 2013-10-21. Retrieved 2013-10-21. 
  3. ^ Sinclair, Brendan (2010-03-11). "Monaco tops Independent Game Festival Awards, full video inside". GameSpot. Retrieved 2010-12-13. 
  4. ^ Machkovech, Sam (2010-09-09). "Video Games Grow Up, From Mortal Kombat to Mickey Mouse". The Atlantic. Retrieved 2010-12-13. 
  5. ^ "MONACO: WHAT'S HIS WILL BE OURS". GamingOnLinux. 2013-08-05. Retrieved 2013-09-26. 
  6. ^ Monaco: What's Yours Is Mine at Metacritic
  7. ^ Schatz, Andy (4 March 2014). "Humble Bundle Insta-Post-Mortem". Gamasutra. Think Services. Retrieved 5 March 2014. 

External links[edit]