Martian Manhunter

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Martian Manhunter
The Martian Manhunter by artist Alex Ross.
Publication information
PublisherDC Comics
First appearanceDetective Comics (vol. 1) #225 (Nov. 1955)
Created byJoseph Samachson
Joe Certa
In-story information
Alter egoJ'onn J'onzz\John Jones
SpeciesGreen Martian
Place of originMars
Team affiliationsJustice League
Justice League United
Black Lantern Corps
Notable aliasesJohn Jones
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Martian Manhunter
The Martian Manhunter by artist Alex Ross.
Publication information
PublisherDC Comics
First appearanceDetective Comics (vol. 1) #225 (Nov. 1955)
Created byJoseph Samachson
Joe Certa
In-story information
Alter egoJ'onn J'onzz\John Jones
SpeciesGreen Martian
Place of originMars
Team affiliationsJustice League
Justice League United
Black Lantern Corps
Notable aliasesJohn Jones

The Martian Manhunter (J'onn J'onzz) is a fictional character, a superhero who appears in comic books published by DC Comics. Created by writer Joseph Samachson and artist Joe Certa, the character first appeared in Detective Comics #225 "The Manhunter From Mars" in November 1955. Like his ally and friend, Superman, the character is known for being one of the core members of the Justice League of America (JLA).

J'onn J'onzz has featured in other DC Comics-endorsed products, such as video games, television series, animated films, or merchandise like action figures and trading cards.

Fictional character biography[edit]

Silver Age (1950s–1960s)[edit]

The Martian Manhunter (J'onn J'onzz) debuted in the back-up story "The Strange Experiment of Dr. Erdel"  in Detective Comics #225 (Nov. 1955), written by Joseph Samachson and illustrated by Joe Certa.Note 1[›] The character is a green-skinned extraterrestrial humanoid from the planet Mars, who is pulled to earth by an experimental teleportation beam (originally presented as an attempted communication device) constructed by Dr. Saul Erdel. The Martian tells Erdel where he is from, and is told that to send him back will require the Computer Brain's thinking plot to be changed. The shock of the encounter kills Dr. Erdel and leaves J'onn with no method of returning home. The character decides to fight crime while waiting for Martian technology to advance to a stage that will enable his rescue. To that end, he adopts the identity of John Jones, a detective in the fictional Middletown, U.S.A.[1]

During this period, the character and his back story differ in some minor and some significant ways from modern treatments. Firstly, as with his counterpart, the Silver Age Superman, J'onzz's power range is poorly defined, and his powers expand over time as the plot demands. The addition of precognitive abilities (Detective Comics #226) is quickly followed by telepathy and flight,[2][3] "Atomic vision", super-hearing,[4] and many other powers. In addition, his customary weakness to fire is only manifested when he is in his native Martian form.

A more significant difference is that at this time, there is no suggestion that Mars is a dead planet or that the character is the last of his kind. Many of the tales of the time feature either Martian technology or the appearance of other Martian characters. Detective Comics #236 (October 1956), for example, features the character making contact with the planet Mars and his parents.

J'onzz eventually reveals his existence to the world, after which he operates openly as a superhero and becomes a charter member of the Justice League (JLA). During the character's initial few years as a member of the Justice League, he is often used as a substitute for Superman in stories (just as Green Arrow was for Batman) as DC Comics were worried about using their flagship characters too often in Justice League stories, fearing overexposure.[5] The Martian and the archer inaugurated the team-up format of The Brave and the Bold.[6] J'onzz appears there one other time, working with fellow JLA member, the Flash.[7] In some stories he is shown travelling through space at near-light speed[8] or to other planets.[9]

The detective John Jones is ostensibly killed in action by the Idol Head of Diabolu, an artifact which generates supernatural monsters. J'onn abandons the civilian identity as he decides fighting this new menace will take a great deal of his time.[10] At this point his feature moves to House of Mystery, where J'onn spends the next few years in battle against the Idol Head.[11] Shortly after its defeat he takes the persona of Marco Xavier in order to infiltrate the international crime cartel known as VULTURE, which he defeats in the final installment of his original series.[12]

As Superman and Batman were allowed by DC to become fully active members of the Justice League, J'onzz's appearances there dwindled. He last participated in a mission in his original tenure in #61 (March 1968), shortly before his solo series was discontinued (HoM #173, May–June 1968). In #71, his people finally came to Earth for him, and he left with them to found and become leader of New Mars. However, over the next fifteen years J'onn appeared sporadically in various DC titles.

Bronze Age (1970s–mid-1980s)[edit]

In 1972, Superman was teleported to New Mars.[13] J'onzz briefly returned to Earth by spaceship in 1975.[14] J'onn made another trip to Earth shortly thereafter,[15] leading to Superman and Batman fighting alongside him on New Mars.[16] Three years later, he was discovered playing cosmic-level chess with Despero, using JLA-ers as the pieces.[17] The Martian again encountered Superman in outer space.[18] He permanently resurfaced in the DC Universe in 1984.[19] Shortly thereafter, the League had several members resign (among many other changes), leaving an opening for the Manhunter to take.[20] In staying on Earth, he decided to revive his John Jones identity, this time as a private detective, but had to explain his twenty-year "disappearance".[21] This contradicts J'onzz's final story in the back of Detective Comics, wherein everyone was led to believe that Jones was killed.[10]

Post-Crisis (mid-1980s–mid-1990s)[edit]

J'onn J'onzz, trying (and failing) to relax in his true form and reflecting on his history with the League

In early 1987 DC revamped its struggling Justice League of America series by re-launching the title as Justice League International. This new series, written by Keith Giffen and J.M. DeMatteis with art by Kevin Maguire (and later Adam Hughes), added quirky humor to the team's stories. J'onn is present from the first issue and within the stories is used as a straight man for other characters in comical situations. The series also added a number of elements to his back story that have remained to the present (such as J'onn's obsession with Oreo cookies, partially due to Captain Marvel's influence).

The 1988 four issue miniseries Martian Manhunter by J.M. DeMatteis and Mark Badger further redefined the character and changed a number of important aspects of both his character and his origin story. It is revealed that Dr. Erdel did not die and that the character's humanoid appearance was due to physiological trauma and attempts to block out the death of his race, his familiar appearance a "compromise" between his true form and a human appearance based upon Erdel's mental concept of what a Martian should look like. Later series use retroactive continuity (retcon) to establish that his real form is private and that, even on Mars, his "public" appearance was the familiar version. The native name for Mars is said to be "Ma'aleca'andra" in his native tongue (a nod to "Malacandra", the name used by the inhabitants of Mars in C. S. Lewis' novel Out of the Silent Planet, though neither J'onzz nor the planet itself resemble Lewis's conception). The series also adds to canon the idea that J'onzz was not only displaced in space but in time and the Martian race, including J'onzz's wife and daughter, has been dead for thousands of years.

The 1990s saw the character continue to serve in many different versions of the Justice League of America. In addition to serving in the League under his own identity, he also joins (under duress) disguised as "Bloodwynd".[22] Soon after, it is revealed that J'onn had accidentally bonded with Bloodwynd prior to his joining the League: J'onn assumed the physical form and manner of Bloodwynd, while Bloodwynd himself was transported to the inside of his "Blood Gem." They were separated[23] and both continued their associations with the League.

The 1992 miniseries American Secrets is set in the character's past, exploring a previously unrevealed adventure against the backdrop of a changing America during the 1950s. Written by Gerard Jones and with art by Eduardo Barreto, the series finds the Manhunter drawn into a murder mystery that rapidly escalates into paranoia and alien invasion.

Post Zero Hour (mid-1990s–mid-2000s)[edit]

In 1997, J'onn became a founding member of Grant Morrison and Howard Porter's new JLA where the team fought a group of White Martians, the Hyperclan.

Martian Manhunter began as an ongoing series in 1998, written by John Ostrander and illustrated by Tom Mandrake (with fill-in art provided by Bryan Hitch among others). The series lasted 36 issues before being canceled due to low sales. Ostrander established that Martian Manhunter is the most recognized hero in the Southern Hemisphere, and that he maintains a number of different secret identities, many of them outside the United States. However, following two incidents later in the series in which John Jones separates from Martian Manhunter[volume & issue needed], he decides to focus on his original human identity and retire the others.

The series establishes that J'onn has a disturbed brother, Ma'alefa'ak, who uses his shape shifting abilities to pose as J'onn, capturing and torturing Jemm, Son of Saturn, and terraforming part of Earth to resemble Mars (areoforming). This is all part of a grand plan designed to convince the rest of the Justice League that J'onn has turned into a sociopath. However, J'onn is able to clear his name and defeat Ma'alefa'ak despite having most of his body destroyed in an exploding spaceship (he is later[volume & issue needed] able to regenerate his body from his severed hand).

The series also further established the history of both the Manhunter and the Saturnian race. The first issue revealed that there was a "real" human John Jones, a police detective who is murdered by corrupt colleagues, and that J'onn subsequently assumed his identity to complete an important court case.

In issues of JLA written by Joe Kelly,[24] J'onn attempts to conquer his fear of fire and makes a deal with a flame-wielding villainess named Scorch, who wants J'onzz' telepathic help in dealing with her own mental issues. The story served to redefine his traditional aversion to fire—he is now invulnerable to flames unless they are "flames of passion" or of some other "psychic significance." This change is forgotten about in later series and adventures[citation needed].

Crisis Era (mid-2000s–early-2010s)[edit]

Cover artwork for Martian Manhunter (vol. 3) #2 (November 2006) by Al Barrionuevo

During the lead-up to the Infinite Crisis miniseries, the character is feared to have been killed in an attack on the Justice League's HQ.[25] He is later revealed to be alive and a captive of Alexander Luthor, Jr.[26] After Infinite Crisis, most of DC's series jumped ahead one year, having the weekly series 52 fill in the missing time. In 52 #24, it is revealed that the character has been working behind the scenes in an unsuccessful attempt to destroy Checkmate for its role in the death of Ted Kord.

Several weeks before World War III the Martian Manhunter disguises himself as a young girl and tries to defeat Black Adam telepathically in Bialya. He is defeated by being exposed to Adam's darkest memories and flees Earth. The miniseries WW III is told from his perspective. Using these events as a catalyst, DC Comics redesigned the appearance of the character, changing his costume and giving him an appearance that more closely resembles that of his Martian form. Those changes were further explored during a Martian Manhunter limited series that spun out of the DCU: Brave New World one-shot. Written by A.J. Lieberman with art from Al Barrionuevo and Bit, the series portrayed a Manhunter more mistrustful of humanity and their actions towards each other. The miniseries focuses on J'onn's search for other survivors of Mars.

Following this miniseries, J'onn was intended to be in Outsiders[citation needed]. He appeared in the third issue of the Outsiders: Five of a Kind series with Thunder, and joined the team afterwards. Due to the change of writers, he was quickly written out within the last two issues[citation needed]. He was next seen working undercover during the events of the limited series Salvation Run.[27] At the end of the series, J'onn is left captured and alone on an alien planet.

In Final Crisis #1 (2008), written by Grant Morrison the character is killed, with the death being further developed in the one-shot, Final Crisis: Requiem. The character next appears in the Blackest Night storyline as a Black Lantern[28][29] At the end of the miniseries, the character is resurrected.[30] Following this, the character is featured in the weekly Brightest Day series. During the series, J'onn encounters another surviving green Martian: D'kay D'razz, a scarred and warped psychopath who wants J'onn to be her mate.[31]

In Brightest Day he is a very prominent character, finding a water source on Mars and meeting and talking with the daughter of Dr. Erdel, Melissa. J'onn is depicted tucking her into bed in a retirement home, in the form of her father.[32] He later appears at Erdel's old lab. However, plant life starts to die every time he gets near. Later still, J'onn goes to see M'gann M'orzz in Australia during her mediation search, but finds her beaten and tied up.[33] While tending to her, he is contacted by the Entity, who instructs him to burn down the newly formed forest.[34] When J'onn asks M'gann who did this to her, M'gann says she was attacked by a female green Martian. After this, J'onn senses something in Star City.[35] J'onn arrives in Star City's new forest and attempts to complete his task; however, he is stopped from doing that by the Entity. The Entity reveals to him that the newly formed forest J'onn is to burn down is on Mars. After J'onn lashes out Star City's forest, he returns home.[36] During this same time period, J'onn is found by Green Arrow, who attacks J'onn after mistaking him for some sort of monster. After being knocked unconscious and dragged out of the forest by Green Arrow, J'onn explains that the forest somehow tampered with his Martian shape-shifting abilities and temporarily drove him mad.[37] When J'onn arrives home, he sees his planet covered in a newly formed forest on Mars.[38]

When J'onn enters his home, he is confronted by a female green Martian named D'kay D'razz, the green Martian who attacked M'gann. D'kay explains her origins and wants to be J'onn's mate. J'onn refuses and learns that she is a psychopath when D'kay angrily lashes out to attack and enters his mind. J'onn tries to resist influence from D'kay's mind, but her control over his mind tempts him with visions of a fantasy world where all the Martians and J'onn's family are resurrected by the Entity.[31] While re-united with his lost family, J'onn discovers that they are false and realizes that they are a ruse and the death corpse is carved of Martian symbols of love and hate from D'kay's influence. J'onn arrives vengeful and wrings D'kay's neck in disgust.[39] J'onn defeats D'kay by forcing her into the sun, saved from the same fate by the White Lantern Entity, who informs him that his mission has been accomplished, and returns his life to him. The Entity then tells J'onn to choose between Mars and Earth. J'onn chooses Earth and returns to his adopted home world only to be absorbed into the Earth by the Entity as "part of the plan."[40]

When the "Dark Avatar" makes his presence known, J'onn is revealed to be one of the Elementals. Martian Manhunter is transformed by the Entity to become the element of Earth in order to protect the Star City forest from the "Dark Avatar", which appears to be the Black Lantern version of the Swamp Thing.[41] The Elementals are then fused with the body of Alec Holland in order for Holland to be transformed by the Entity into the new Swamp Thing and battle against the Dark Avatar. After the Dark Avatar is defeated, Swamp Thing restores J'onn to normal. Afterward, J'onn helps Melissa (daughter of Dr. Erdel) remove the piece from her head after she loses her mind.[42]

The New 52 (2011–present)[edit]

In 2011, DC relaunched its continuity following its Flashpoint company-wide crossover as part of its "The New 52" publishing event, which saw the cancellation and relaunch of all DC titles. In the new continuity, J'onn appears is reintroduced as a member of the covert Stormwatch organization, which had previously appeared exclusively in comics set in DC's Wildstorm Comics imprint.[43] J'onn is initially stated as being an ex-Justice League member in Stormwatch #1,[44] before the phrase "with the Justice League" is retconned as shorthand for being a public superhero, with J'onn saying he never tried to join the League due to his commitments to Stormwatch. This same position is stated by J'onn again in Legion Lost #6.[45] However, later Justice League comics show that J'onn was indeed a member of the league for a time.[46][47] Later, DC chose to move Martian Manhunter to its Justice League of America title, a spin-off from Justice League. In Stormwatch #12, J'onn quits the team and uses his telepathy to erase his existence from the minds of his Stormwatch teammates.[48] The version of Stormwatch of which J'onn was a member was later retconned from DC continuity altogether in Stormwatch #19, which introduced a wholly new cast after a time travel incident, leaving J'onn's history with the group uncertain.

In Justice League of America, the Martian Manhunter is a member of the US government-sponsored Justice League, taking orders from Amanda Waller and Steve Trevor.[49] Like other members of the team, he has been selected as a counterpart for a member of the independent Justice League, should they ever go rogue; J'onn is Superman's counterpart.[50] He also appears in Justice League; when Despero assaults the Watchtower, he is mentioned by Firestorm as having been a member of the Justice League when it initially fought with Despero. When Despero incapacitates Firestorm, Element Woman, and the Atom, Martian Manhunter appears and defeats him with a telepathic assault. Working with his JLA colleagues in Justice League of America, he investigates the activities of the Secret Society of Super Villains, led by the Outsider. Later, the two leagues meet, along with the supernaturally powered Justice League Dark in the "Trinity War" crossover storyline because of a diplomatic crisis in Khandaq triggered by the young superhero Shazam. The three leagues are gathered together when the Outsider reveals himself to be an evil counterpart of Batman's butler Alfred Pennyworth, from Earth-Three, and witnesses the arrival of Earth-Three's evil Justice League's counterparts, the Crime Syndicate. The three leagues are roundly defeated, and the Martian Manhunter is trapped inside the Firestorm matrix along with his colleagues by Firestorm's evil counterpart Deathstorm. While inside Firestorm, for the duration of the Forever Evil-themed issues of the Justice League of America title, Manhunter and Stargirl shared a close adventure interlinked with one another's memories as Despero assisted the Syndicate with keeping the JLA imprisoned. After being freed in Forever Evil #7, the two remain close friends,[51] and along with Green Arrow go on to form the core of a new successor Justice League based out of Canada, in Justice League United.[52]

Powers and abilities[edit]

The Martian Manhunter possesses a wide variety of superhuman powers, including superhuman strength, durability, flight, regeneration, self-sustenance, shape-shifting, intangibility, invisibility, telepathy, telekinesis, extrasensory input, and optic blasts.

In current[when?] DC continuity, many of his powers resemble those of Superman, including superhuman strength, flight, invulnerability, and "Martian Vision" (a term designating both the ability to see through solid objects and the ability to project beams of energy from his eyes). Superman once said of him: "He is the most powerful being on the face of the Earth".[53]

J'onn uses his power of shapeshifting for various effects, such as adopting human or monstrous appearance, elongating his limbs, growing to immense size, altering the chemical composition of his body, etc. His default form during JLA meetings and in public is a "human-friendly" version of his actual birth shape.

J'onn can also phase-shift, becoming intangible to pass harmlessly through solid objects, or to phase through people and machines in order to damage them or cause pain. He can also render himself invisible, and he originally acted as an invisible hero or unknown "angel", helping those in need without revealing himself. In the Silver Age story "The Unmasking of J'onn J'onzz" he lost the ability to use his other powers while invisible and was revealed to the world as a Martian superhero, although his civilian identity of John Jones remained a secret.[5]

A powerful telepath, J'onn can both perceive others' thoughts and project his own thoughts. He often acts as a "switchboard" between the minds of his teammates in order to coordinate their actions. The extent of his telepathic abilities is great; several times he has connected his mind to the entire population of Earth, such as in the Trial by Fire story arc,[54] in which he connects to the whole population of Earth in order to find a rogue telepath who has been brainwashing prominent criminals and political figures. He also uses his telepathy for creating illusions, locating other sentient beings, controlling other’s minds, manipulating memory, inducing sleep, travelling on the astral plane, transferring information to people directly, and creating brain blasts and mental shields.

J'onn can absorb energy beams and waves. His telekinesis allows him to move objects with his mind, which he describes as "Martian mind-over-matter." He uses his telekinesis to manipulate, move, control, and levitate multiple objects, as well as to fly at high speeds and to create a telekinetic blast/push or a telekinetic shield.[55] The inner valves and chambers in his air canals are very dense and greatly enhanced, allowing him to create strong hurricane force winds just by exhaling.[56]

J'onn's eyes can project energy beams, known as "Martian Beams", the exact effects of which have varied in different decades from incendiary effects to concussive impacts to disintegration.

He has demonstrated regenerative abilities, once regenerating his entire body from only his severed head, but with great strain. (Due to the loss of mass, he found it necessary to incorporate new matter from sand.)[57] In his early appearances, he could breathe underwater, such as when he encountered Zauriel in the sea of San Francisco.[58]

Aside from his superhuman powers, J'onn is also a very capable detective. As Batman mentions in his file, "in many ways, Martian Manhunter is like an amalgam of Superman and the Dark Knight himself."[59][clarification needed]


One of J'onn's signature traits is his vulnerability to fire. Although it has been an element of the character since his earliest appearances, writers have depicted it with inconsistency throughout the character's long career.

In his earliest appearances, he was shown as having a weakness to fire while in his native Martian form.[60] Over time, this was developed into pyrophobia, with fire being the Martian's "Achilles heel", equivalent to Superman's weakness to Kryptonite. Exposure to fire typically causes J'onn to lose his ability to maintain his physical form, so that he "melts" into a pool of writhing green plasma. One portrayal explained that the flame weakness was tied into Martian telepathy, with fire causing so much chaos in Martian minds that they collapse.[volume & issue needed] It was revealed during the Trial By Fire storyline[61] that the Martian weakness to fire is a built-in psychosomatic effect, placed in the Martian race long ago by the Guardians of the Universe to prevent them from reverting to a previous evolutionary state in which they were highly aggressive, on the verge of interstellar conquest, and in need of flames and the psychic suffering of others in order to reproduce. At the end of the arc, this weakness to mundane fire was removed, with J'onn explaining that now only fires of "psychic significance" could harm him, such as flames of a magical or pyrokinetic nature.

During the Fernus storyline, Batman noted that Martian shapeshifting was an instantaneous reflex based around the psychic study of others, allowing J'onn to adapt rapidly to any opponents physiology or fighting style. Curiously, this aspect of his power puts him at a slight disadvantage when faced with Plastic Man, who is immune to telepathy (being inorganic) and who has no set fighting style, but is instead described as "inspiration given form", a completely spontaneous and unpredictable being.[citation needed]

Rogues gallery[edit]

The following are enemies of the Martian Manhunter:

Other versions[edit]

Within the publications of DC Comics, many alternate versions of the characters have appeared. Some of those have appeared in stories that set within the shared fictional DC Universe and others in self-contained stories.

Those alternative versions have appeared in a range of genres and time periods and many appear in Elseworlds stories featuring a Justice League, including JLA: The Nail, JLA: Act of God, Justice Riders, the fantasy-themed League of Justice, the World War II-set JSA: The Liberty Files, and John Arcudi's dark JLA: Destiny which features a world without Superman or Batman. Other notable stories provide a more pessimistic future for the character.

Kingdom Come[edit]

Kingdom Come features a J'onn mentally shattered from his attempts to understand humanity by attempting to open his mind to all human thoughts at once. He is now apparently stuck in his human form, demonstrating no flight or superhuman strength and possesses no apparent control over his phasing abilities; requiring Batman to hold up his coffee cup as his hands pass through it. He is however still shown to possess some limited control over his remaining telepathy and at Batman's request makes a mind scan of Captain Marvel, the effort of which is shown to very nearly overwhelm him. Despite showing a willingness to stay and continue aiding Batman in his cause, Batman tells him to go and rest, saying he has earned it more than any other of the original Justice League members. Given his lack of a physical body it is unlikely (though never stated or shown) that he participated in the Battle of the Gulag and thus presumably survived.

DC One Million[edit]

In the Grant Morrison penned series, DC One Million, a version of the character is shown merging with Mars and turning it into a home for humanity and other races.


On Earth-3, the many-membered Crime Society of America exists, with a monstrous version of J'onn J'onzz showcased.[62]

When it came to "The New 52" during the "Forever Evil" storyline, Pandora was transported to Earth 3 upon the Crime Syndicate arriving on Prime-Earth. She has an encounter with Earth 3's Martian Manhunter who is badly injured and begs to know whether the rest of the Crime Syndicate made it through the portal. The Crime Syndicate had left him behind so that his wounds wouldn't slow them down. They were seeking another world after their world was destroyed. They knew there was another universe waiting to be conquered. Horrified, Pandora demands to know how she can get back to prevent that conquest, but the Earth 3 Martian Manhunter dies in her arms.[63]

Antimatter Universe[edit]

In the Antimatter Universe where that universe's version of the Crime Syndicate resided as seen in JLA: Earth-2, Martian Manhunter's antimatter reality counterpart is a White Martian and was Ultraman's chief rival until Ultraman killed him.[64]

Countdown to Adventure[edit]

Countdown to Adventure #1 depicts the Forerunner planet, in an alternate universe (Earth-48) where the races of the planets and dwarf planets in the universe conquer Earth; the leader of the Martian army and populace is General J'onzz.

The Dark Knight Strikes Again[edit]

Frank Miller's dystopian The Dark Knight Strikes Again has a powerless alcoholic J'onn, his powers lost due to nanites in his brain hindering his abilities, murdered by Joker/Dick Grayson using fire.


In the alternate timeline of the Flashpoint event, J'onn J'onzz was teleported to Earth and held captive in one of the Outsider's research facilities. After studying and torturing J'onn, the Outsider then sold him to the Russian government, after which J'onn attacked them and took over the country.[65] He disguises himself as Blackout for undercover work against the Outsider. After a confrontation with the Outsider, J'onn's cover was blown when the Outsider tells him that Blackout has no skill.[66] During the battle, Outsider used the recovered teleportation technology device to trap J'onn. The Outsider then threatened J'onn to tell him about any future assassins, when J'onn refuses, the Outsider closed the teleport cutting J'onn in half killing him.[65]

Parodies and analogues[edit]

There have been few parodies of Martian Manhunter made in recent times, due to the concentration on more well-known heroes like Superman and Batman.

In other media[edit]



Phil Morris as John Jones in Smallville.


Video games[edit]



IGN ranked the Martian Manhunter as the 43rd greatest comic book hero of all time describing him as one of the most sound members of the DC universe, and being maybe one of the most criminally underrated characters in comics.[71]

Collected editions[edit]

See also[edit]


^ Note 1: Roh Kar, Lawman of Mars, appeared in an earlier story "The Manhunter From Mars" in Batman #78 (August–September 1953). Some analysts have noted similarities between Roh Kar and the Martian Manhunter[72] and the theory that the earlier story served as inspiration for Samachson and Certa's Martian Manhunter has been advanced.[by whom?]


  1. ^ Detective Comics (vol. 1) #322 (December 1963)
  2. ^ Detective Comics (vol. 1) #227 (January 1956)
  3. ^ Detective Comics (vol. 1) #228 (February 1956)
  4. ^ Detective Comics (vol. 1) #231 (May 1956)
  5. ^ a b Detective Comics (vol. 1) #273 (November 1959)
  6. ^ The Brave and the Bold #50 (October–November 1963)
  7. ^ The Brave and the Bold #56 (October–November 1964)
  8. ^ Justice League of America (vol. 1) #3 (March 1961)
  9. ^ Justice League of America (vol. 1) #12 (June 1962)
  10. ^ a b Detective Comics (vol. 1) #326 (April 1964)
  11. ^ House of Mystery #143 (June 1964) to #158 (April 1966)
  12. ^ House of Mystery #160 (July 1966) to #173 (May–June 1968)
  13. ^ World's Finest Comics #212 (June 1972)
  14. ^ JLA #115 (January–February 1975)
  15. ^ Adventure Comics #449 (January–February) to #451 (March–April 1977)
  16. ^ World's Finest #245 (June–July 1977)
  17. ^ JLA #177-178 (April–May 1980)
  18. ^ DC Comics Presents #27 (November 1980)
  19. ^ JLA #228 (July 1984)
  20. ^ JLA #233 (December 1984)
  21. ^ JLA #248 (March 1986)
  22. ^ Justice League America (vol. 1) #63 (June 1992)
  23. ^ Justice League America (vol. 1) #77 (July 1993)
  24. ^ Trial By Fire, JLA #84 (October 2003) – #89 (December 2003)
  25. ^ JLA #118 (September 2005)
  26. ^ Infinite Crisis #3 (February 2006)
  27. ^ Salvation Run #3 (March 2008)
  28. ^ Blackest Night #1 (July 2009)
  29. ^ Green Lantern (vol. 4) #44 (July 2009)
  30. ^ Blackest Night #8 (March 2010)
  31. ^ a b c d Brightest Day #12 (December 2010)
  32. ^ Brightest Day #2 (May 2010)
  33. ^ Brightest Day #6 (July 2010)
  34. ^ Brightest Day #7 (August 2010)
  35. ^ a b Brightest Day #8 (August 2010)
  36. ^ Brightest Day #9 (September 2010)
  37. ^ Green Arrow (vol. 5) #4 (February 2012)
  38. ^ Brightest Day #11 (October 2010)
  39. ^ Brightest Day #15 (December 2010)
  40. ^ Brightest Day #21 (March 2011)
  41. ^ Brightest Day #23 (April 2011)
  42. ^ Brightest Day #24 (April 2011)
  43. ^ DC Universe: The Source » Blog Archive » Welcome To The Edge
  44. ^ Stormwatch (vol. 3) #1 (November 2011)
  45. ^ Legion Lost (vol. 2) #6 (April 2012)
  46. ^ Justice League #8 (June 2012)
  47. ^ Justice League of America (vol. 3) #1 (April 2013)
  48. ^ Stormwatch (vol. 3) #12 (October 2012)
  49. ^ Catwoman, Martian Manhunter Form New Justice League of America - IGN
  50. ^ Justice League of America #1 (April 2013)
  51. ^ Justice League of America #14
  52. ^ Justice League United #1
  53. ^ JLA #86 (Early November 2003)
  54. ^ JLA Volume 1, Issue 85 (2003)
  55. ^ Detective Comics (vol. 1) #226 (December 1955)
  56. ^ Brave and the Bold (vol. 1) #28 (March 1960)
  57. ^ Justice League vs Predator (2001)
  58. ^ JLA #6
  59. ^ Justice #1 (October 2005) – 12 (August 2007)-from Bruce Wayne's private files in the Batcomputer
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  61. ^ JLA #84-89 (October–December 2003)
  62. ^ 52 #52
  63. ^ Trinity of Sin: Pandora #4
  64. ^ JLA: Earth-2
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  66. ^ Flashpoint: The Outsider #2 (July 2011)
  67. ^ Young Justice (vol. 2) #6 (July 2011)
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  70. ^ "INJUSTICE: GODS AMONG US: S.T.A.R. Labs Missions Walkthrough". 2013-03-28. 
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  72. ^ Diabolu Frank (January 6, 2008). "Batman #78 (Aug.-Sep. 1953)". Idol-Head of Diabolu. Retrieved May 26, 2014. 

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