Kerberos (protocol)

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Kerberos (protocol)
Stable releasekrb5-1.11.4 / 6 November 2013; 2 months ago (2013-11-06)
Websiteweb.mit.edu/kerberos/
 
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Kerberos (protocol)
Stable releasekrb5-1.11.4 / 6 November 2013; 2 months ago (2013-11-06)
Websiteweb.mit.edu/kerberos/

Kerberos /ˈkɛərbərəs/ is a computer network authentication protocol which works on the basis of 'tickets' to allow nodes communicating over a non-secure network to prove their identity to one another in a secure manner. Its designers aimed it primarily at a client–server model and it provides mutual authentication—both the user and the server verify each other's identity. Kerberos protocol messages are protected against eavesdropping and replay attacks.

Kerberos builds on symmetric key cryptography and requires a trusted third party, and optionally may use public-key cryptography during certain phases of authentication. [1] Kerberos uses UDP port 88 by default.

History and development[edit]

MIT developed Kerberos to protect network services provided by Project Athena. The protocol is based on the earlier Needham-Schroeder Symmetric Key Protocol. The protocol was named after the character Kerberos (or Cerberus) from Greek mythology, which was a monstrous three-headed guard dog of Hades. Several versions of the protocol exist; versions 1–3 occurred only internally at MIT.

Steve Miller and Clifford Neuman, the primary designers of Kerberos version 4, published that version in the late 1980s, although they had targeted it primarily for Project Athena.

Version 5, designed by John Kohl and Clifford Neuman, appeared as RFC 1510 in 1993 (made obsolete by RFC 4120 in 2005), with the intention of overcoming the limitations and security problems of version 4.

MIT makes an implementation of Kerberos freely available, under copyright permissions similar to those used for BSD. In 2007, MIT formed the Kerberos Consortium to foster continued development. Founding sponsors include vendors such as Oracle, Apple Inc., Google, Microsoft, Centrify Corporation and TeamF1 Inc., and academic institutions such as the Royal Institute of Technology in Sweden, Stanford University, MIT, and vendors such as CyberSafe offering commercially supported versions.

Authorities in the United States classified Kerberos as auxiliary military technology and banned its export because it used the DES encryption algorithm (with 56-bit keys). A non-US Kerberos 4 implementation, KTH-KRB developed at the Royal Institute of Technology in Sweden, made the system available outside the US before the US changed its cryptography export regulations (circa 2000). The Swedish implementation was based on a limited version called eBones. eBones was based on the exported MIT Bones release (stripped of both the encryption functions and the calls to them) based on version Kerberos 4 patch-level 9.

As of 2005, the IETF Kerberos working group is updating the specifications. Recent updates include:

Microsoft Windows[edit]

Windows 2000 and later use Kerberos as their default authentication method. Some Microsoft additions to the Kerberos suite of protocols are documented in RFC 3244 "Microsoft Windows 2000 Kerberos Change Password and Set Password Protocols". RFC 4757 documents Microsoft's use of the RC4 cipher. While Microsoft uses the Kerberos protocol, it does not use the MIT software.

Kerberos is used as preferred authentication method: In general, joining a client to a Windows domain means enabling Kerberos as default protocol for authentications from that client to services in the Windows domain and all domains with trust relationships to that domain.

In contrast, when either client or server or both are not joined to a domain (or not part of the same trusted domain environment), Windows will instead use NTLM for authentication between client and server.

UNIX and UNIX-like operating systems[edit]

Many UNIX and UNIX-like operating systems, including FreeBSD, Apple's Mac OS X, Red Hat Enterprise Linux, Oracle's Solaris, IBM's AIX and Z/OS, HP's OpenVMS, Univention's Univention Corporate Server and others, include software for Kerberos authentication of users or services. Embedded implementation of the Kerberos V authentication protocol for client agents and network services running on embedded platforms is also available from companies such as TeamF1, Inc.

Protocol[edit]

Description[edit]

The client authenticates itself to the Authentication Server (AS) which forwards the username to a Key distribution center (KDC). The KDC issues a Ticket Granting Ticket (TGT), which is time stamped, encrypts it using the user's password and returns the encrypted result to the user's workstation. This is done infrequently, typically at user logon; the TGT remains valid until it expires, though may be transparently renewed by the user's session manager while they are logged in.

When the client needs to communicate with another node ("principal" in Kerberos parlance) the client sends the TGT to the Ticket Granting Service (TGS), which usually shares the same host as the KDC. After verifying the TGT is valid and the user is permitted to access the requested service, the TGS issues a Ticket and session keys, which are returned to the client. The client then sends the Ticket to the service server (SS) along with its service request.

Kerberos negotiations

The protocol is described in detail below.

User Client-based Logon[edit]

  1. A user enters a username and password on the client machines. Other credential mechanisms like pkinit (RFC4556) allow for the use of public keys in place of a password.
  2. The client transforms the password into the key of a symmetric cipher. This either uses the built in key scheduling or a one-way hash depending the cipher-suite used.

Client Authentication[edit]

  1. The client sends a cleartext message of the user ID to the AS requesting services on behalf of the user. (Note: Neither the secret key nor the password is sent to the AS.) The AS generates the secret key by hashing the password of the user found at the database (e.g. Active Directory in Windows Server).
  2. The AS checks to see if the client is in its database. If it is, the AS sends back the following two messages to the client:
    • Message A: Client/TGS Session Key encrypted using the secret key of the client/user.
    • Message B: Ticket-Granting-Ticket (which includes the client ID, client network address, ticket validity period, and the client/TGS session key) encrypted using the secret key of the TGS.
  3. Once the client receives messages A and B, it attempts to decrypt message A with the secret key generated from the password entered by the user. If the user entered password does not match the password in the AS database, the client's secret key will be different and thus unable to decrypt message A. With a valid password and secret key the client decrypts message A to obtain the Client/TGS Session Key. This session key is used for further communications with the TGS. (Note: The client cannot decrypt Message B, as it is encrypted using TGS's secret key.) At this point, the client has enough information to authenticate itself to the TGS.

Client Service Authorization[edit]

  1. When requesting services, the client sends the following two messages to the TGS:
    • Message C: Composed of the TGT from message B and the ID of the requested service.
    • Message D: Authenticator (which is composed of the client ID and the timestamp), encrypted using the Client/TGS Session Key.
  2. Upon receiving messages C and D, the TGS retrieves message B out of message C. It decrypts message B using the TGS secret key. This gives it the "client/TGS session key". Using this key, the TGS decrypts message D (Authenticator) and sends the following two messages to the client:
    • Message E: Client-to-server ticket (which includes the client ID, client network address, validity period and Client/Server Session Key) encrypted using the service's secret key.
    • Message F: Client/Server Session Key encrypted with the Client/TGS Session Key.

Client Service Request[edit]

  1. Upon receiving messages E and F from TGS, the client has enough information to authenticate itself to the SS. The client connects to the SS and sends the following two messages:
    • Message E from the previous step (the client-to-server ticket, encrypted using service's secret key).
    • Message G: a new Authenticator, which includes the client ID, timestamp and is encrypted using Client/Server Session Key.
  2. The SS decrypts the ticket using its own secret key to retrieve the Client/Server Session Key. Using the sessions key, SS decrypts the Authenticator and sends the following message to the client to confirm its true identity and willingness to serve the client:
    • Message H: the timestamp found in client's Authenticator plus 1, encrypted using the Client/Server Session Key.
  3. The client decrypts the confirmation using the Client/Server Session Key and checks whether the timestamp is correctly updated. If so, then the client can trust the server and can start issuing service requests to the server.
  4. The server provides the requested services to the client.

Drawbacks and Limitations[edit]

See also[edit]

References[edit]

  1. ^ RFC 4556, abstract
General
  1. Resource Kit Team. "Microsoft Kerberos (Windows)". MSDN Library. 
  2. B. Clifford Neuman and Theodore Ts'o (September 1994). "Kerberos: An Authentication Service for Computer Networks". IEEE Communications 32 (9): 33–8. doi:10.1109/35.312841. 
  3. John T. Kohl, B. Clifford Neuman, and Theodore Y. T'so (1994). "The Evolution of the Kerberos Authentication System" (Postscript). In Johansen, D.; Brazier, F. M. T. Distributed open systems. Washington: IEEE Computer Society Press. pp. 78–94. ISBN 0-8186-4292-0. 
  4. "Kerberos Overview: An Authentication Service for Open Network Systems". Cisco Systems date=19 January 2006. Retrieved 15 August 2012. 
  5. "How Kerberos Authentication Works". learn-networking.com. 28 January 2008. Retrieved 15 August 2012. 
RFCs

Further reading[edit]

  1. "Novell Inc's Comment to the Proposed Settlement between Microsoft and the Department of Justice, pusuant to the Tunney Act". Civil Action No. 98-1232 (CKK): United States of America v. Microsoft Corporation. Department of Justice. 29 January 2002. Retrieved 15 August 2012. 
  2. Bryant, Bill (February 1988). "Designing an Authentication System: A Dialogue in Four Scenes". Humorous play concerning how the design of Kerberos evolved. MIT. 
  3. Hornstein, Ken (18 August 2000). "Kerberos FAQ, v2.0". Secretary of Navy. Archived from the original on 21 May 2006. Retrieved 15 August 2012. 

External links[edit]