JavaScript

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JavaScript
Unofficial JavaScript logo 2.svg
Unofficial JavaScript logo
Paradigm(s)Multi-paradigm: scripting, object-oriented (prototype-based), imperative, functional[1]
Designed byBrendan Eich
DeveloperNetscape Communications Corporation, Mozilla Foundation
Appeared in1995; 19 years ago (1995)
Stable release1.8.5[2] / March 22, 2011; 3 years ago (2011-03-22)
Typing disciplinedynamic, duck
Major implementationsKJS, Rhino, SpiderMonkey, V8, Carakan, Chakra
Influenced byScheme, Self, Java, C
InfluencedActionScript, CoffeeScript, Dart, JScript .NET, Objective-J, QML, TypeScript, Node.js, LiveScript
 
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JavaScript
Unofficial JavaScript logo 2.svg
Unofficial JavaScript logo
Paradigm(s)Multi-paradigm: scripting, object-oriented (prototype-based), imperative, functional[1]
Designed byBrendan Eich
DeveloperNetscape Communications Corporation, Mozilla Foundation
Appeared in1995; 19 years ago (1995)
Stable release1.8.5[2] / March 22, 2011; 3 years ago (2011-03-22)
Typing disciplinedynamic, duck
Major implementationsKJS, Rhino, SpiderMonkey, V8, Carakan, Chakra
Influenced byScheme, Self, Java, C
InfluencedActionScript, CoffeeScript, Dart, JScript .NET, Objective-J, QML, TypeScript, Node.js, LiveScript
JavaScript
Javascript icon.svg
Filename extension.js
Internet media typeapplication/javascript
text/javascript (obsolete)[3]
Uniform Type Identifiercom.netscape.javascript-source[4]
Type of formatScripting language

JavaScript (JS) is a dynamic computer programming language.[5] It is most commonly used as part of web browsers, whose implementations allow client-side scripts to interact with the user, control the browser, communicate asynchronously, and alter the document content that is displayed.[5] It is also being used in server-side programming, game development and the creation of desktop and mobile applications.

JavaScript is a prototype-based scripting language with dynamic typing and has first-class functions. Its syntax was influenced by C. JavaScript copies many names and naming conventions from Java, but the two languages are otherwise unrelated and have very different semantics. The key design principles within JavaScript are taken from the Self and Scheme programming languages.[6] It is a multi-paradigm language, supporting object-oriented,[7] imperative, and functional[1][8] programming styles.

The application of JavaScript in use outside of web pages—for example, in PDF documents, site-specific browsers, and desktop widgets—is also significant. Newer and faster JavaScript VMs and platforms built upon them (notably Node.js) have also increased the popularity of JavaScript for server-side web applications. On the client side, JavaScript was traditionally implemented as an interpreted language but just-in-time compilation is now performed by recent (post-2012) browsers.

JavaScript was formalized in the ECMAScript language standard and is primarily used as part of a web browser (client-side JavaScript). This enables programmatic access to computational objects within a host environment.

History[edit]

Birth at Netscape[edit]

JavaScript was originally developed by Brendan Eich, while working for Netscape Communications Corporation. While battling with Microsoft over the Web, Netscape considered their client-server offering a distributed OS, running a portable version of Sun Microsystems' Java. Because Java was a competitor of C++ and aimed at professional programmers, Netscape also wanted a lightweight interpreted language that would complement Java by appealing to nonprofessional programmers, like Microsoft's Visual Basic (see JavaScript and Java).[9]

Although it was developed under the name Mocha, the language was officially called LiveScript when it first shipped in beta releases of Netscape Navigator 2.0 in September 1995, but it was renamed JavaScript[10] when it was deployed in the Netscape browser version 2.0B3.[11]

The change of name from LiveScript to JavaScript roughly coincided with Netscape adding support for Java technology in its Netscape Navigator web browser. The final choice of name caused confusion, giving the impression that the language was a spin-off of the Java programming language, and the choice has been characterized by many[who?] as a marketing ploy by Netscape to give JavaScript the cachet of what was then the hot new web programming language.[12][13]

There is a common misconception that the JavaScript language was influenced by C-- (Pronounced "See-minus-minus"), an earlier web page scripting language developed by Nombas.[14][15][16] Brendan Eich, however, had never heard of C-- before he created LiveScript.[17] Nombas did pitch their embedded web page scripting to Netscape, though web page scripting was not a new concept, as shown by ViolaWWW.[18] Nombas later switched to offering JavaScript instead of C-- in their ScriptEase product and was part of the TC39 group that standardized ECMAScript.[19][20]

Server-side JavaScript[edit]

Netscape introduced an implementation of the language for server-side scripting (SSJS) with Netscape Enterprise Server, first released in December, 1994 (soon after releasing JavaScript for browsers).[21][22] Since the mid-2000s, there has been a proliferation of server-side JavaScript implementations. Node.js is one recent notable example of server-side JavaScript being used in real-world applications.[23][24]

Adoption by Microsoft[edit]

JavaScript very quickly gained widespread success as a client-side scripting language for web pages. Microsoft introduced JavaScript support in its own web browser, Internet Explorer, in version 3.0, released in August 1996.[25][not in citation given] Microsoft's webserver, Internet Information Server, introduced support for server-side scripting in JavaScript with release 3.0 (1996). Microsoft started to promote webpage scripting using the umbrella term Dynamic HTML.

Microsoft's JavaScript implementation was later renamed JScript to avoid trademark issues. JScript added new date methods to fix the Y2K-problematic methods in JavaScript, which were based on Java's java.util.Date class.

Standardization[edit]

In November 1996, Netscape announced that it had submitted JavaScript to Ecma International for consideration as an industry standard, and subsequent work resulted in the standardized version named ECMAScript. In June 1997, Ecma International published the first edition of the ECMA-262 specification. A year later, in June 1998, some modifications were made to adapt it to the ISO/IEC-16262 standard, and the second edition was released. The third edition of ECMA-262 was published on December 1999.[26]

Development of what would have been a fourth edition of the ECMAScript standard was ultimately never completed and no fourth edition was released.[27] The fifth edition was released in December 2009. The current edition of the ECMAScript standard is 5.1, released in June 2011.[28]

Later developments[edit]

JavaScript has become one of the most popular programming languages on the web. Initially, however, many professional programmers denigrated the language because its target audience consisted of web authors and other such "amateurs", among other reasons.[29] The advent of Ajax returned JavaScript to the spotlight and brought more professional programming attention. The result was a proliferation of comprehensive frameworks and libraries, improved JavaScript programming practices, and increased usage of JavaScript outside of web browsers, as seen by the proliferation of server-side JavaScript platforms.

In January 2009, the CommonJS project was founded with the goal of specifying a common standard library mainly for JavaScript development outside the browser.[30]

Trademark[edit]

Today, "JavaScript" is a trademark of Oracle Corporation.[31] It is used under license for technology invented and implemented by Netscape Communications and current entities such as the Mozilla Foundation.[32]

Features[edit]

The following features are common to all conforming ECMAScript implementations, unless explicitly specified otherwise.

Imperative and structured[edit]

JavaScript supports much of the structured programming syntax from C (e.g., if statements, while loops, switch statements, etc.). One partial exception is scoping: C-style block scoping is not supported. Instead, JavaScript has function scoping (although, block scoping using the let keyword was added in JavaScript 1.7). Like C, JavaScript makes a distinction between expressions and statements. One syntactic difference from C is automatic semicolon insertion, which allows the semicolons that would normally terminate statements to be omitted.[33]

Dynamic[edit]

Dynamic typing
As in most scripting languages, types are associated with values, not with variables. For example, a variable x could be bound to a number, then later rebound to a string. JavaScript supports various ways to test the type of an object, including duck typing.[34]
Object-based
JavaScript is almost entirely object-based. JavaScript objects are associative arrays, augmented with prototypes (see below). Object property names are string keys. They support two equivalent syntaxes: dot notation (obj.x = 10) and bracket notation (obj['x'] = 10). Properties and their values can be added, changed, or deleted at run-time. Most properties of an object (and those on its prototype inheritance chain) can be enumerated using a for...in loop. JavaScript has a small number of built-in objects such as Function and Date.
Run-time evaluation
JavaScript includes an eval function that can execute statements provided as strings at run-time.

DHTML allows scripting languages to change variables in a web page's definition language, which in turn affects the look and function of otherwise "static" HTML page content, after the page has been fully loaded and during the viewing process. Thus the dynamic characteristic of DHTML is the way it functions while a page is viewed, not in its ability to generate a unique page with each page load.

Functional[edit]

First-class functions
Functions are first-class; they are objects themselves. As such, they have properties and methods, such as .call() and .bind().[35] A nested function is a function defined within another function. It is created each time the outer function is invoked. In addition, each created function forms a lexical closure: the lexical scope of the outer function, including any constants, local variables and argument values, becomes part of the internal state of each inner function object, even after execution of the outer function concludes.[36]

Prototype-based[edit]

Prototypes
JavaScript uses prototypes where many other object oriented languages use classes for inheritance.[37] It is possible to simulate many class-based features with prototypes in JavaScript.[38]
Functions as object constructors
Functions double as object constructors along with their typical role. Prefixing a function call with new will create an instance of a prototype, inheriting properties and methods from the constructor (including properties from the Object prototype).[39] ECMAScript 5 offers the Object.create method, allowing explicit creation of an instance without automatically inheriting from the Object prototype (older environments can assign the prototype to null).[40] The constructor's prototype property determines the object used for the new object's internal prototype. New methods can be added by modifying the prototype of the object used as a constructor. JavaScript's built-in constructors, such as Array or Object, also have prototypes that can be modified. While it is possible to modify the Object prototype, it is generally considered bad practice because most objects in JavaScript will inherit methods and properties from the Object prototype and they may not expect the prototype to be modified.[41]
Functions as methods
Unlike many object-oriented languages, there is no distinction between a function definition and a method definition. Rather, the distinction occurs during function calling; when a function is called as a method of an object, the function's local this keyword is bound to that object for that invocation.

Implicit and Explicit Delegation[edit]

JavaScript is a Delegation Language.

Functions as Roles (Traits and Mixins)
JavaScript natively supports various function based implementations of Role patterns like Traits[42] and Mixins.[43] Such a function defines additional behavior by at least one method bound to the this keyword within its function body. A Role then has to be delegated explicitly via call or apply to objects that need to feature additional behavior that is not shared via the prototype chain.
Type Composition and Inheritance
Whereas explicit function based delegation does cover composition in JavaScript, implicit delegation already happens every time the prototype chain is walked in order to e.g. find a method that might be related to but is not directly owned by an object. Once the method was found it gets called within this object's context. Thus inheritance in JavaScript is covered by a delegation automatism that is bound to the prototype property of constructor functions.

Miscellaneous[edit]

Run-time environment
JavaScript typically relies on a run-time environment (e.g. a web browser) to provide objects and methods by which scripts can interact with the environment (e.g. a webpage DOM). It also relies on the run-time environment to provide the ability to include/import scripts (e.g. HTML <script> elements). This is not a language feature per se, but it is common in most JavaScript implementations.
Variadic functions
An indefinite number of parameters can be passed to a function. The function can access them through formal parameters and also through the local arguments object. Variadic functions can also be created by using the apply method.
Array and object literals
Like many scripting languages, arrays and objects (associative arrays in other languages) can each be created with a succinct shortcut syntax. In fact, these literals form the basis of the JSON data format.
Regular expressions
JavaScript also supports regular expressions in a manner similar to Perl, which provide a concise and powerful syntax for text manipulation that is more sophisticated than the built-in string functions.[44]

Vendor-specific extensions[edit]

JavaScript is officially managed by Mozilla Foundation, and new language features are added periodically. However, only some JavaScript engines support these new features:

Syntax[edit]

Main article: JavaScript syntax

As of 2011, the latest version of the language is JavaScript 1.8.5. It is a superset of ECMAScript (ECMA-262) Edition 3. Extensions to the language, including partial ECMAScript for XML (E4X) (ECMA-357) support and experimental features considered for inclusion into future ECMAScript editions, are documented here.[47]

Simple examples[edit]

Variables in JavaScript can be defined using the var keyword:[48]

 var x; //defines the variable x, although no value is assigned to it by default var y = 2; //defines the variable y and assigns the value of 2 to it 

Note the comments in the example above, both of which were preceded with two forward slashes.

There is no built-in I/O functionality in JavaScript; the runtime environment provides that. The ECMAScript specification in edition 5.1 mentions:[49]

... indeed, there are no provisions in this specification for input of external data or output of computed results.

However, most runtime environments have a console object[50] that can be used to print output. Here is a minimalist Hello World program:

 console.log("Hello world!"); 

A simple recursive function:

 function factorial(n) {     if (n === 0) {         return 1;     }     return n * factorial(n - 1); } 

Anonymous function (or lambda) syntax and closure example:

 var displayClosure = function() {     var count = 0;     return function () {         return ++count;     }; } var inc = displayClosure(); inc(); // returns 1 inc(); // returns 2 inc(); // returns 3 

Variadic function demonstration (arguments is a special variable).[51]

 var sum = function() {     var i, x = 0;     for (i = 0; i < arguments.length; ++i) {         x += arguments[i];     }     return x; } sum(1, 2, 3); // returns 6 

Immediately-invoked function expressions allow functions to pass around variables under their own closures.

 var v; v = 1; var getValue = (function(v) {   return function() {return v;}; })(v);   v = 2;   getValue(); // 1 

More advanced example[edit]

This sample code displays various JavaScript features.

 /* Finds the lowest common multiple (LCM) of two numbers */ function LCMCalculator(x, y) { // constructor function     var checkInt = function (x) { // inner function         if (x % 1 !== 0) {             throw new TypeError(x + " is not an integer"); // throw an exception         }         return x;     };     this.a = checkInt(x)     //   semicolons   ^^^^  are optional, a newline is enough     this.b = checkInt(y); } // The prototype of object instances created by a constructor is // that constructor's "prototype" property. LCMCalculator.prototype = { // object literal     constructor: LCMCalculator, // when reassigning a prototype, set the constructor property appropriately     gcd: function () { // method that calculates the greatest common divisor         // Euclidean algorithm:         var a = Math.abs(this.a), b = Math.abs(this.b), t;         if (a < b) {             // swap variables             t = b;             b = a;             a = t;         }         while (b !== 0) {             t = b;             b = a % b;             a = t;         }         // Only need to calculate GCD once, so "redefine" this method.         // (Actually not redefinition—it's defined on the instance itself,         // so that this.gcd refers to this "redefinition" instead of LCMCalculator.prototype.gcd.)         // Also, 'gcd' === "gcd", this['gcd'] === this.gcd         this['gcd'] = function () {             return a;         };         return a;     },     // Object property names can be specified by strings delimited by double (") or single (') quotes.     lcm : function () {         // Variable names don't collide with object properties, e.g. |lcm| is not |this.lcm|.         // not using |this.a * this.b| to avoid FP precision issues         var lcm = this.a / this.gcd() * this.b;         // Only need to calculate lcm once, so "redefine" this method.         this.lcm = function () {             return lcm;         };         return lcm;     },     toString: function () {         return "LCMCalculator: a = " + this.a + ", b = " + this.b;     } };   // Define generic output function; this implementation only works for web browsers function output(x) {     document.body.appendChild(document.createTextNode(x));     document.body.appendChild(document.createElement('br')); }   // Note: Array's map() and forEach() are defined in JavaScript 1.6. // They are used here to demonstrate JavaScript's inherent functional nature. [[25, 55], [21, 56], [22, 58], [28, 56]].map(function (pair) { // array literal + mapping function     return new LCMCalculator(pair[0], pair[1]); }).sort(function (a, b) { // sort with this comparative function     return a.lcm() - b.lcm(); }).forEach(function (obj) {     output(obj + ", gcd = " + obj.gcd() + ", lcm = " + obj.lcm()); }); 

The following output should be displayed in the browser window.

 LCMCalculator: a = 28, b = 56, gcd = 28, lcm = 56 LCMCalculator: a = 21, b = 56, gcd = 7, lcm = 168 LCMCalculator: a = 25, b = 55, gcd = 5, lcm = 275 LCMCalculator: a = 22, b = 58, gcd = 2, lcm = 638 

Use in web pages[edit]

The most common use of JavaScript is to write functions that are embedded in or included from HTML pages and that interact with the Document Object Model (DOM) of the page. Some simple examples of this usage are:

Because JavaScript code can run locally in a user's browser (rather than on a remote server), the browser can respond to user actions quickly, making an application more responsive. Furthermore, JavaScript code can detect user actions which HTML alone cannot, such as individual keystrokes. Applications such as Gmail take advantage of this: much of the user-interface logic is written in JavaScript, and JavaScript dispatches requests for information (such as the content of an e-mail message) to the server. The wider trend of Ajax programming similarly exploits this strength.

A JavaScript engine (also known as JavaScript interpreter or JavaScript implementation) is an interpreter that interprets JavaScript source code and executes the script accordingly. The first JavaScript engine was created by Brendan Eich at Netscape Communications Corporation, for the Netscape Navigator web browser. The engine, code-named SpiderMonkey, is implemented in C. It has since been updated (in JavaScript 1.5) to conform to ECMA-262 Edition 3. The Rhino engine, created primarily by Norris Boyd (formerly of Netscape; now at Google) is a JavaScript implementation in Java. Rhino, like SpiderMonkey, is ECMA-262 Edition 3 compliant.

A web browser is by far the most common host environment for JavaScript. Web browsers typically create "host objects" to represent the Document Object Model (DOM) in JavaScript. The web server is another common host environment. A JavaScript webserver would typically expose host objects representing HTTP request and response objects, which a JavaScript program could then interrogate and manipulate to dynamically generate web pages.

Because JavaScript is the only language that the most popular browsers share support for, it has become a target language for many frameworks in other languages, even though JavaScript was never intended to be such a language.[53] Despite the performance limitations inherent to its dynamic nature, the increasing speed of JavaScript engines has made the language a surprisingly feasible compilation target.

Example script[edit]

Below is a minimal example of a standards-conforming web page containing JavaScript (using HTML 5 syntax) and the DOM:

 <!DOCTYPE html>   <meta charset="utf-8"> <title>Minimal Example</title>   <h1 id="header">This is JavaScript</h1>   <script>     document.body.appendChild(document.createTextNode('Hello World!'));       var h1 = document.getElementById('header'); // holds a reference to the <h1> tag     h1 = document.getElementsByTagName('h1')[0]; // accessing the same <h1> element </script>   <noscript>Your browser either does not support JavaScript, or has it turned off.</noscript> 

Compatibility considerations[edit]

Main article: Web interoperability

Because JavaScript runs in widely varying environments, an important part of testing and debugging is to test and verify that the JavaScript works across multiple browsers.

The DOM interfaces for manipulating web pages are not part of the ECMAScript standard, or of JavaScript itself. Officially, the DOM interfaces are defined by a separate standardization effort by the W3C; in practice, browser implementations differ from the standards and from each other, and not all browsers execute JavaScript.

To deal with these differences, JavaScript authors can attempt to write standards-compliant code which will also be executed correctly by most browsers; failing that, they can write code that checks for the presence of certain browser features and behaves differently if they are not available.[54] In some cases, two browsers may both implement a feature but with different behavior, and authors may find it practical to detect what browser is running and change their script's behavior to match.[55][56] Programmers may also use libraries or toolkits which take browser differences into account.

Furthermore, scripts may not work for some users. For example, a user may:

To support these users, web authors can try to create pages which degrade gracefully on user agents (browsers) which do not support the page's JavaScript. In particular, the page should remain usable albeit without the extra features that the JavaScript would have added. An alternative approach that many find preferable is to first author content using basic technologies that work in all browsers, then enhance the content for users that have JavaScript enabled. This is known as progressive enhancement.

Accessibility[edit]

Main article: Web accessibility

Assuming that the user has not disabled its execution, client-side web JavaScript should be written to enhance the experiences of visitors with visual or physical disabilities, and certainly should avoid denying information to these visitors.[57]

Screen readers, used by the blind and partially sighted, can be JavaScript-aware and so may access and read the page DOM after the script has altered it. The HTML should be as concise, navigable and semantically rich as possible whether the scripts have run or not. JavaScript should not be totally reliant on mouse or keyboard specific events because a user may be physically unable to use these input devices. For this reason, device-agnostic events such as onfocus and onchange are preferable to device-centric events such as onmouseover and onkeypress in most cases.[57]

JavaScript should not be used in a way that is confusing or disorienting to any web user. For example, using script to alter or disable the normal functionality of the browser, such as by changing the way the "back" or "refresh" buttons work, is usually best avoided. Equally, triggering events that the user may not be aware of reduces the user's sense of control as do unexpected scripted changes to the page content.[58]

Often the process of making a complex web page as accessible as possible becomes a nontrivial problem where issues become matters of debate and opinion, and where compromises are necessary in the end. However, user agents and assistive technologies are constantly evolving and new guidelines and relevant information are continually being published on the web.[57]

Security[edit]

JavaScript and the DOM provide the potential for malicious authors to deliver scripts to run on a client computer via the web. Browser authors contain this risk using two restrictions. First, scripts run in a sandbox in which they can only perform web-related actions, not general-purpose programming tasks like creating files. Second, scripts are constrained by the same origin policy: scripts from one web site do not have access to information such as usernames, passwords, or cookies sent to another site. Most JavaScript-related security bugs are breaches of either the same origin policy or the sandbox.

There are subsets of general JavaScript — ADsafe, Secure ECMA Script (SES) — that provide greater level of security, especially on code created by third parties (such as advertisements).[59][60]

Content Security Policy is the main intended method of ensuring that only trusted code is executed on a web page.

Cross-site vulnerabilities[edit]

A common JavaScript-related security problem is cross-site scripting, or XSS, a violation of the same-origin policy. XSS vulnerabilities occur when an attacker is able to cause a target web site, such as an online banking website, to include a malicious script in the webpage presented to a victim. The script in this example can then access the banking application with the privileges of the victim, potentially disclosing secret information or transferring money without the victim's authorization. A solution to XSS vulnerabilities is to use HTML escaping whenever displaying untrusted data.

Some browsers include partial protection against reflected XSS attacks, in which the attacker provides a URL including malicious script. However, even users of those browsers are vulnerable to other XSS attacks, such as those where the malicious code is stored in a database. Only correct design of Web applications on the server side can fully prevent XSS.

XSS vulnerabilities can also occur because of implementation mistakes by browser authors.[61]

Another cross-site vulnerability is cross-site request forgery or CSRF. In CSRF, code on an attacker's site tricks the victim's browser into taking actions the user didn't intend at a target site (like transferring money at a bank). It works because, if the target site relies only on cookies to authenticate requests, then requests initiated by code on the attacker's site will carry the same legitimate login credentials as requests initiated by the user. In general, the solution to CSRF is to require an authentication value in a hidden form field, and not only in the cookies, to authenticate any request that might have lasting effects. Checking the HTTP Referrer header can also help.

"JavaScript hijacking" is a type of CSRF attack in which a <script> tag on an attacker's site exploits a page on the victim's site that returns private information such as JSON or JavaScript. Possible solutions include:

Misplaced trust in the client[edit]

Developers of client-server applications must recognize that untrusted clients may be under the control of attackers. The application author cannot assume that his JavaScript code will run as intended (or at all) because any secret embedded in the code could be extracted by a determined adversary. Some implications are:

Browser and plugin coding errors[edit]

JavaScript provides an interface to a wide range of browser capabilities, some of which may have flaws such as buffer overflows. These flaws can allow attackers to write scripts which would run any code they wish on the user's system. This code is not by any means limited to another JavaScript application. For example, a buffer overrun exploit can allow an attacker to gain access to the operating system's API with superuser privileges.

These flaws have affected major browsers including Firefox,[63] Internet Explorer,[64] and Safari.[65]

Plugins, such as video players, Adobe Flash, and the wide range of ActiveX controls enabled by default in Microsoft Internet Explorer, may also have flaws exploitable via JavaScript (such flaws have been exploited in the past).[66][67]

In Windows Vista, Microsoft has attempted to contain the risks of bugs such as buffer overflows by running the Internet Explorer process with limited privileges.[68] Google Chrome similarly confines its page renderers to their own "sandbox".

Sandbox implementation errors[edit]

Web browsers are capable of running JavaScript outside of the sandbox, with the privileges necessary to, for example, create or delete files. Of course, such privileges aren't meant to be granted to code from the web.

Incorrectly granting privileges to JavaScript from the web has played a role in vulnerabilities in both Internet Explorer[69] and Firefox.[70] In Windows XP Service Pack 2, Microsoft demoted JScript's privileges in Internet Explorer.[71]

Microsoft Windows allows JavaScript source files on a computer's hard drive to be launched as general-purpose, non-sandboxed programs (see: Windows Script Host). This makes JavaScript (like VBScript) a theoretically viable vector for a Trojan horse, although JavaScript Trojan horses are uncommon in practice.[72]

Uses outside web pages[edit]

In addition to web browsers and servers, JavaScript interpreters are embedded in a number of tools. Each of these applications provides its own object model which provides access to the host environment. The core JavaScript language remains mostly the same in each application.

Embedded scripting language[edit]

Scripting engine[edit]

Application platform[edit]

Development tools[edit]

Within JavaScript, access to a debugger becomes invaluable when developing large, non-trivial programs. Because there can be implementation differences between the various browsers (particularly within the Document Object Model), it is useful to have access to a debugger for each of the browsers that a web application targets.[93]

Script debuggers are available for Internet Explorer, Firefox, Safari, Google Chrome, Opera and Node.js[94][95][96]

Three debuggers are available for Internet Explorer: Microsoft Visual Studio is the richest of the three, closely followed by Microsoft Script Editor (a component of Microsoft Office),[97] and finally the free Microsoft Script Debugger which is far more basic than the other two. The free Microsoft Visual Web Developer Express provides a limited version of the JavaScript debugging functionality in Microsoft Visual Studio. Internet Explorer has included developer tools since version 8 (reached by pressing the F12 key).

Web applications within Firefox can be debugged using the Firebug add-on, or the older Venkman debugger. Firefox also has a simpler built-in Error Console, which logs and evaluates JavaScript. It also logs CSS errors and warnings.

Opera includes a set of tools called Dragonfly.[98]

WebKit's Web Inspector includes a JavaScript debugger,[99] which is used in Safari. A modified version called Blink DevTools is used in Google Chrome.

Node.js has node-inspector, an interactive debugger that integrates with the Blink DevTools, available in Google Chrome.

Some debugging aids are themselves written in JavaScript and built to run on the Web. An example is the program JSLint, developed by Douglas Crockford who has written extensively on the language. JSLint scans JavaScript code for conformance to a set of standards and guidelines.

Version history[edit]

The following table is based on information from multiple sources.[100][101][102]

VersionRelease dateEquivalent toNetscape
Navigator
Mozilla
Firefox
Internet
Explorer
OperaSafariGoogle
Chrome
Old version, no longer supported: 1.0March 19962.03.0
Old version, no longer supported: 1.1August 19963.0
Old version, no longer supported: 1.2June 19974.0-4.053[103]
Old version, no longer supported: 1.3October 1998ECMA-262 1st + 2nd edition4.06-4.7x4.05[104]
Old version, no longer supported: 1.4Netscape
Server
6
Old version, no longer supported: 1.5November 2000ECMA-262 3rd edition6.01.05.5 (JScript 5.5),
6 (JScript 5.6),
7 (JScript 5.7),
8 (JScript 5.8)
7.03.0-51.0-10.0.666
Old version, no longer supported: 1.6November 20051.5 + array extras + array and string generics + E4X1.5
Old version, no longer supported: 1.7October 20061.6 + Pythonic generators + iterators + let2.028.0.1500.95
Old version, no longer supported: 1.8June 20081.7 + generator expressions + expression closures3.011.50
Old version, no longer supported: 1.8.11.8 + native JSON support + minor updates3.5
Old version, no longer supported: 1.8.2June 22, 20091.8.1 + minor updates3.6
Old version, no longer supported: 1.8.5July 27, 20101.8.2 + ECMAScript 5 compliance4911.60
Current stable version: 1.8.6[dubious ]17
Legend:
Old version
Older version, still supported
Latest version
Latest preview version
Future release

Criticisms[edit]

Critique of any computer programming language primarily centers on three pivotal points:[by whom?]

JavaScript is a loosely typed language (see Dynamic typing above). Loose typing places a majority responsibility for static type management on programmer discipline, very little on the compiler, and late reporting of type safety violation on the run-time. The result is a development environment where type bugs can be easily introduced due to human fallibility. The bugs may be difficult to detect or may go undetected by the run-time for several reasons:

Criticism based on loose typing then cautions programmers to be aware of the need for greater programmer discipline and project schedule impact because both detected and undetected bugs increase production time at unpredictable rates.

Related languages and features[edit]

JSON, or JavaScript Object Notation, is a general-purpose data interchange format that is defined as a subset of JavaScript's literal syntax.

jQuery is a popular JavaScript library designed to simplify DOM-oriented client-side HTML scripting.

Mozilla browsers currently support LiveConnect, a feature that allows JavaScript and Java to intercommunicate on the web. However, Mozilla-specific support for LiveConnect is scheduled to be phased out in the future in favor of passing on the LiveConnect handling via NPAPI to the Java 1.6+ plug-in (not yet supported on the Mac as of March 2010).[105] Most browser inspection tools, such as Firebug in Firefox, include JavaScript interpreters that can act on the visible page's DOM.

asm.js is a subset of JavaScript that can be run in any JavaScript engine or run faster in an ahead-of-time (AOT) compiling engine.[106]

Use as an intermediate language[edit]

As JavaScript is the most widely supported client-side language that can run within a web browser, it has become an intermediate language for other languages to target. This has included both newly created languages and ports of existing languages. Some of these include:

JavaScript and Java[edit]

A common misconception is that JavaScript is similar or closely related to Java. It is true that both have a C-like syntax (the C language being their most immediate common ancestor language). They also are both typically sandboxed (when used inside a browser), and JavaScript was designed with Java's syntax and standard library in mind. In particular, all Java keywords were reserved in original JavaScript, JavaScript's standard library follows Java's naming conventions, and JavaScript's Math and Date objects are based on classes from Java 1.0,[25] but the similarities end there.

The differences between the two languages are more prominent than their similarities. Java has static typing, while JavaScript's typing is dynamic (meaning a variable can hold an object of any type and cannot be restricted). Java is loaded from compiled bytecode, while JavaScript is loaded as human-readable source code. Java's objects are class-based, while JavaScript's are prototype-based. Finally, Java did not support functional programming until Java 8, while JavaScript does, as it contains many features based on the Scheme language.

References[edit]

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Further reading[edit]

  • Bhangal, Sham; Jankowski, Tomasz (2003). Foundation Web Design: Essential HTML, JavaScript, CSS, PhotoShop, Fireworks, and Flash. APress L. P. ISBN 1-59059-152-6. 
  • Burns, Joe; Growney, Andree S. (2001). JavaScript Goodies. Pearson Education. ISBN 0-7897-2612-2. 
  • Duffy, Scott (2003). How to do Everything with JavaScript. Osborne. ISBN 0-07-222887-3. 
  • Flanagan, David; Ferguson, Paula (2006). JavaScript: The Definitive Guide (5th ed.). O'Reilly & Associates. ISBN 0-596-10199-6. 
  • Goodman, Danny; Eich, Brendan (2001). JavaScript Bible. John Wiley & Sons. ISBN 0-7645-3342-8. 
  • Goodman, Danny; Markel, Scott (2003). JavaScript and DHTML Cookbook. O'Reilly & Associates. ISBN 0-596-00467-2. 
  • Harris, Andy (2001). JavaScript Programming for the Absolute Beginner. Premier Press. ISBN 0-7615-3410-5. 
  • Haverbeke, Marijn (2011). Eloquent JavaScript. No Starch Press. ISBN 978-1593272821. 
  • Heinle, Nick; Koman, Richard (1997). Designing with JavaScript. O'Reilly & Associates. ISBN 1-56592-300-6. 
  • McDuffie, Tina Spain (2003). JavaScript Concepts & Techniques: Programming Interactive Web Sites. Franklin, Beedle & Associates. ISBN 1-887902-69-4. 
  • McFarlane, Nigel (2003). Rapid Application Development with Mozilla. Prentice Hall Professional Technical References. ISBN 0-13-142343-6. 
  • Powell, Thomas A.; Schneider, Fritz (2001). JavaScript: The Complete Reference. McGraw-Hill Companies. ISBN 0-07-219127-9. 
  • Shelly, Gary B.; Cashman, Thomas J.; Dorin, William J.; Quasney, Jeffrey J. (2000). JavaScript: Complete Concepts and Techniques. Cambridge: Course Technology. ISBN 0-7895-6233-2. 
  • Vander Veer, Emily A. (2004). JavaScript For Dummies (4th ed.). Wiley Pub. ISBN 0-7645-7659-3. 
  • Watt, Andrew H.; Watt, Jonathan A.; Simon, Jinjer L. (2002). Teach Yourself JavaScript in 21 Days. Pearson Education. ISBN 0-672-32297-8. 

External links[edit]