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|Players||2 (may be adjusted to multiplayer play)|
|Age range||12 and up|
|Setup time||< 3 minutes|
|Playing time||~ 15 minutes|
|Skill(s) required||Card playing|
Simple text reading skills
The Gundam Series (ガンダムシリーズ Gandamu Shirīzu ) is a metaseries of anime created by Sunrise studios that features giant robots (or "mecha") called "Mobile Suits" (MS); usually the protagonist's MS will carry the name Gundam.
The metaseries started on April 7, 1979, as a serial TV show called Mobile Suit Gundam. That first TV series has since spawned a franchise that has come to include works released in numerous media. Titles have appeared in the form of multiple television series and OVAs, movies, manga, novels and video games, among other modes. The story from the original 1979 series has been considerably extended with sequels, prequels, side stories and alternate timelines. As a result, the title Gundam has become a collective term for the seven distinct but related timelines that can be pieced together from the stories that appear in the Gundam franchise. Generally speaking, the timelines do not intersect, but they do contain a few common elements such as the titular war machines called Gundam. However, all Gundam timelines and worlds, long after their own anime series, do eventually intersect and combine in the series Turn A Gundam.
The original timeline for the Gundam series was the Universal Century (UC) series, which included Mobile Suit Gundam (1979) and Mobile Suit Zeta Gundam (1985). Since the 1990s, alternative timelines have been produced and developed, including the Future Century, After Colony, After War, Correct Century, Cosmic Era, Anno Domini and Advanced Generation timelines.
As of January 21, 2008, the Gundam franchise is a 50 billion yen trademark. A year 2000 press release stated that retail sales of Gundam items had totaled $5 billion. In the 2008 ranking of average sales figures for anime copies sold in Japan (1970-2008 total sales figures averaged by episode), Gundam series were in four of the top five places: Mobile Suit Gundam ranked second, with Mobile Suit Gundam SEED Destiny third, Mobile Suit Gundam SEED fourth, and Mobile Suit Zeta Gundam fifth. Also, Mobile Suit Gundam Wing ranked 18th and Mobile Suit Gundam ZZ ranked 20th. Gunpla's (Gundam Plastic model) holds 90% of the Japan character plastic model market.
Academics in Japan have also viewed the series as inspiration, with the International Gundam Society being the first academic institution based on an animated TV series.
During its conceptual phase, the series was titled Freedom Fighter Gunboy, or simply Gunboy for the gun the robot was armed with, and the primary target demographic were shōnen (boys). In the early production stages, there were numerous references to the word "freedom": the White Base was originally "Freedom's Fortress", the Core Fighter was the "Freedom Wing", and the Gunperry was the "Freedom Cruiser". The Yatate team combined the English word "gun" with the last syllable of the word "freedom" to form the name Gundom. Tomino then changed it to the current title, suggesting that Gundam signified a powerful unit wielding a gun powerful enough to hold back enemies, like a hydroelectric dam holding back floods.
Most Gundams are large, bipedal vehicles controlled from cockpits by a human pilot. The majority of these "mobile suits" have a cockpit in the "torso" of the machine, with a camera built into the "head" to transmit images to the cockpit (with the exception of the head-mounted cockpits in Psyco Gundam) and are non-sentient machines, with the exceptions of the artificial intelligence A.L.I.C.E. in the side-story Gundam Sentinel and four mobile suits built with the EXAM System and sharing a Newtype human soul in The Blue Destiny.
Unlike its super robot cousins, Gundam attempted a realism in the robot design and weaponry, by running out of energy and ammunition or breaking and malfunctioning. The technology is practical and is either derived from true science (such as Lagrange points in space and the O'Neill cylinder as a living environment) or at least well-explained, feasible technology, requiring only a few fictional elements to function (such as Minovsky Physics as a means of energy production from helium-3).
The necessity of developing humanoid robots is also explained, albeit fictional. The fictional Minovsky particle pervasive in Universal Century is depicted as interfering with radar-guided long-distance cruise missiles, anti-aircraft guns, missiles, and all early warning systems, with weapons systems having to rely on human eyes. In Universal Century, the space-based Principality of Zeon rebels against Earth Federation, requiring a weapons system that could function in zero and normal gravity and be able to open and close air locks, plant demolition charges, and engage with enemy tanks and planes; with a robotic giant being an excellent choice. Once mobile suits have been developed by one side, the opposing force had to develop a similar system, just as British invention of tanks lead to the development of tanks in Germany, and eventually led to tank-to-tank battles.
Gundam's realistic scientific setting has gained a reputation in the field itself as well. On July 18, 2007, when MIT's Astronautics Department's Professor Dava Newman displayed a biosuit, the suit was referenced as Mobile Suit Gundam's Normal Suit is now real by various news agencies. On February 14, 2008, when NASA proposed research into nuclear thermal rockets, Technobahn, a scientific journal in Japan, referred to the usage of nuclear thermal rocket engines on mobile suits in the Gundam universe.
The narrative itself revolves around the mobile suits and their pilots fighting in a war, in which destruction and dehumanization are inherent, through multiple sides; each faction having their own heroes and villains, all of which have their own unique motives, failings, and virtues. Gundam also features political battles and debates on various important philosophical issues and political ideals on the nature and meaning of war, the ideal of pacifism, and the continuing evolution - natural or engineered - of humanity and its consequences. These are often framed in the series as a debate between the protagonist and antagonist over the course of a duel, as they try to convince each other of the righteousness of their causes.
Finally, most of the stories are basically structured as "coming-of-age" dramas, where the main protagonist (and sometimes the main antagonist) and most of the cast's personalities, points of view, allegiances, goals, and actions may or may not change dramatically as events unfold. This makes the plot seem more realistic than earlier super robot animated series where the hero and cast usually act in the same predictable manner, with little connection between the episodes. The best example of this is how the personalities of longtime rivals, Amuro Ray and Char Aznable, are influenced by their experiences in the Gundam saga.
As a metaseries, Gundam functions with different designs and coloring (with most following Kunio Okawara's original Gundam design). Producer Masahiko Asano wrote in his notes on the production of S Gundam that everyone seemed to have their own idea of Gundam and in the meeting, they were trying to find the asymptotic view for everyone in the meeting.
The majority of Gundam, including the earliest series, occur in the Universal Century (UC) calendar, with later series set in alternate calendars or timelines mostly unrelated to the UC system (at least three of these calendar systems were actually initially numbered after the year that the series premiered, with 1979's Mobile Suit Gundam taking place in UC 0079, 1995's Mobile Suit Gundam Wing in After Colony 195, and 2007's Mobile Suit Gundam 00 taking place in 2307).
Bandai and Japanese-speaking fans unofficially refer to projects not directly related to the first Gundam series or its staffers (such as Gundam Sentinel and Mobile Fighter G Gundam) as "Another Gundam" stories, and to projects made after 1989 as "Heisei Gundam" stories. On a survey for a video game that would become Gundam: True Odyssey, the Cosmic Era series (including Mobile Suit Gundam SEED Astray) were collectively referred to as "21st Century First Gundam" (a reference to the original Mobile Suit Gundam series). English-speaking fans have used the term "Alternate Universe" ("AU" for short) as a nickname for the stories that do not take place within the Universal Century timeline, but this is made unofficial for use in Japan.
|Mobile Suit Gundam||TV series|
|Mobile Suit Zeta Gundam||TV series|
|Mobile Suit Gundam ZZ||TV series||1986–1987||U.C. 0088-89|
|Mobile Suit Gundam: Char's Counterattack||Movie||1988||U.C. 0093|
|Mobile Suit Gundam 0080: War in the Pocket||OVA||1989||U.C. 0079-80|
|Super Deformed Gundam||Movie|
|1988–1989, 1991, 1993|
|Mobile Suit Gundam 0083: Stardust Memory||OVA|
|Mobile Suit Gundam F91||Movie||1991||U.C. 0123|
|Mobile Suit Victory Gundam||TV series||1993-1994||U.C. 0153|
|Mobile Fighter G Gundam||TV series||1994–1995||F.C. 60|
|Mobile Suit Gundam Wing||TV series|
|Mobile Suit Gundam: The 08th MS Team||OVA|
|After War Gundam X||TV series||1996||A.W. 0015|
|Gundam Wing: Endless Waltz||OVA|
|Turn A Gundam||TV series|
|Gundam Neo Experience 0087: Green Divers||Specialty format movie||2001||U.C. 0087|
|Gundam Evolve||Animated shorts||2001–2005||various|
|Mobile Suit Gundam SEED||TV series|
|Superior Defender Gundam Force||TV series||2003–2004||Neotopia|
|Mobile Suit Gundam MS IGLOO: The Hidden One Year War||Movies||2004||U.C. 0079|
|Mobile Suit Gundam SEED Destiny||TV series|
|Mobile Suit Gundam MS IGLOO: Apocalypse 0079||OVA||2006||U.C. 0079|
|Mobile Suit Gundam SEED C.E. 73: Stargazer||ONA||2006||C.E.73|
|Mobile Suit Gundam 00||TV series|
|Mobile Suit Gundam MS IGLOO 2: The Gravity Front||OVA||2009||U.C. 0079|
|Mobile Suit Gundam Unicorn||OVA||2010-2013 (In Production)||U.C. 0096|
|SD Gundam Sangokuden Brave Battle Warriors||Movie|
|Mobile Suit Gundam 00 the Movie: Awakening of the Trailblazer||Movie||2010||2314 AD|
|Model Suit Gunpla Builders Beginning G||OVA||2010||2010 AD|
|Mobile Suit Gundam AGE||TV Series||2011-2012||A.G. 115,140-142,164,201|
|Mobile Suit Gundam: The Origin||TBA||TBA||U.C. 0079|
|Mobile Suit Gundam SEED: The Movie||Movie||TBA||C.E.|
In an interview in the February 2009 issue of OtonaFami, Yoshiyuki Tomino commented on the lack of planning of Sunrise and Bandai and that because a good movie needs 3–4 years of production time, it is too late for him to do anything for 2009, the 30th anniversary of Gundam. However, he did comment that it was not too late to begin considering the 35th anniversary. His wish was that in the future, a common sentence people would use would be to Think like Gundam.
SD Gundam originated from a contributed illustration of a junior high school student from Nagoya by the name of Koji Yokoi to the "Model News" magazine that Bandai was issuing in the 1980s. The illustration is of a Gundam but with an unusual proportion where the overall height of the Gundam is equal to twice that of its head. This illustration interested the chief editor and so leading to Koji Yokoi serializing SD Gundam in 4 frame comics in "Model News".
The super deformed design was suitable for capsule toys and so SD Gundam started merchandising with the Gashapon series "SD Gundam World" in 1985. Although at first SD Gundam started out as a parody of the Gundam series by the 1990s SD Gundam spawned many spin-off series, SD Sengokuden (Musha Gundam) which has a Sengoku setting, SD Gundam Gaiden (Knight Gundam) which has a fantasy medieval setting and SD Command Chronicles which has a modern military style to name a few.
With its popularity, SD Gundam merchandise expanded to include manga, trading cards, anime and video games.
The manga narration of the original series is published in English in North America by a variety of companies, such as Viz Media, Del Rey Manga, and TOKYOPOP, among others, and in Singapore by Chuang Yi.
Although not directly related to Gundam, these series incorporate Gundam models as part of the stories (it might be noted that Genshiken and Sgt. Frog were created by subdivisions of Bandai and Media Factory and Sunrise, respectively):
These series are based on lead characters building their own Gundam Plastic Model and have them battle on a simulation arena.
Following the popularity of Gundam, various video games feature original characters previously not found in other media. Some video games have been converted into comics or novels.
|Games||Book title||Book type||Description|
|Mobile Suit Gundam Side Story||Gundam Blue Destiny||Comic|
|Gundam Side Story: Rise from the Ashes||機動戦士ガンダム外伝―コロニーの落ちた地で…〈上〉角川スニーカー文庫|
|Mobile Suit Gundam: Lost War Chronicles||機動戦士ガンダム戦記―Lost War Chronicles〈1〉角川スニーカー文庫|
機動戦士ガンダム戦記―Lost War Chronicles〈2〉角川スニーカー文庫
|Mobile Suit Gundam: Zeonic Front||ZEONIC FRONT―機動戦士ガンダム0079〈1〉角川スニーカー文庫|
|Dynasty Warrior Gundam 1, 2 and 3|
The Gundam metaverse makes regular appearances in the Super Robot Wars series by Banpresto. In fact, there has not been a single non-Banpresto Original title which has not featured at least one Gundam series and characters. Some series come and go, but Amuro Ray, often in his RX-93 "ν Gundam", is a regular character and has actually never missed a single game. This all changed in Super Robot Wars Judgement for the Game Boy Advance and Super Robot Wars W for the Nintendo DS. So far, almost every single major Gundam series has made at least one appearance in the series.
The mobile suit units are considered the representing unit in the "real robot" type of mecha. The games' units are often separated by being "super robots", powerful mecha that often have near-limitless powers and technology, but have a shorter range of movement, and real robots, mecha that are physically weaker, but possess a wider range of movement and accuracy. There have been so many mobile suit units that it is impossible to tell a distinct style, however, mobile suits are extremely agile and have an enormous variety of weapons.
Due to the sheer popularity of the Gundam franchise, especially the mobile suit design, several "Original Design Series" were published. These series are drawings and precise specifications for additional mobile suit units not found in the original animated material:
Gundam Century was a book published on September 22, 1981. At first it is an unofficial anime guide of Mobile Suit Gundam, published by Minori books(みのり書房) as an extra appendix of the monthly magazine 月刊OUT. The book served as the basics of all the technology and realistic demonstration of Gundam, in which at publish, it is a collection of fan material along with interviews and off-time works from the original Gundam creators like Yoshiyuki Tomino, Kunio Okawara and Yoshikazu Yasuhiko. Also collected various real world space exploration science and referenced scientific journals like L5 News, Science, Physics Today. The settings in the book has since then been adopted and endorsed by the official company Sunrise and Bandai. Although most of the numbers and history has since then been changed a few times, (for example, the One Year War started in November 0079 instead of the current official timeline January 0079). the book is regarded as the pioneer of the realism of the Gundam franchise, and is acknowledged in Gundam Official and is republished by as an official publication in the year 2000, named as Gundam Century Renewal Version.
Bandai, the primary licensee of the Gundam trademark, makes a variety of products for the Gundam fan. Other companies produce unofficial toys, models, t-shirts, etc. Categories of products include the "Mobile Suit In Action" ("MSiA") action figures, and Gundam Model Kits in several scales and design complexity. Generally, each series listed above will have its own set of products, although the MSiA and models lines, such as Master Grade and High Grade Universal Century, may extend across series. The most popular line of action figure in recent year; however, is the "Gundam Fix" series. This line of figures include the mecha shown in the animated series/manga/novels, but also included new accessories to create a more updated version.
Bandai maintains a number of sites to promote various Gundam projects. Most prominent amongst these is "Gundam Perfect Web", the official Japanese site. Its English language counterpart is the US maintained "Gundam Official". For a brief trial period in 2005, the site hosted the "Gundam Official User Forum". These forums were based on the existing fan forum, "Gundam Watch", and made use of many of its staff. When the project was retired, Gundam Watch was reborn, before passing the torch onto "Gundam Evolution", which maintained many of the same traditions and staff.
A number of series specific websites have been produced. These are often available for a limited time, usually to promote a DVD release. Common content includes character and mecha listings, lists of related merchandise and pay-for-download content. "Special" pages are also frequent, often presenting downloadable wallpaper or a small game. The Superior Defender Gundam Force site, for example, offers a game where players take the role of the villain Commander Sazabi, attempting to blast his subordinate with his weapons. After completion, users are rewarded with a papercraft of the Ark fans featured frequently in the show's second half.
|Players||2 (may be adjusted to multiplayer play)|
|Age range||12 and up|
|Setup time||< 3 minutes|
|Playing time||~ 15 minutes|
|Skill(s) required||Card playing|
Simple text reading skills
Gundam War: Mobile Suit Gundam the Card Game also known simply as Gundam War is a collectible card game based on the Gundam anime series produced by Bandai. Players can simulate battles in the anime series. The game is designed for 2 players, though there may be different fan-created multiplayer rules. This game is sometimes confused with the Gundam M.S. War Trading Card Game, since both are published by Bandai and are based on the Gundam series.
Gundam War is a collectible card game based on the Gundam anime series. It was first released in Japan in February 1999, and later a Traditional Chinese version and an English version was released in early 2005. The English version of the game was discontinued after three sets. The Japanese version of the game still continues to be released, with over 45 sets to date.
Each player starts with a deck, called the "Nation Pile", which has exactly 50 cards. Players take turns drawing from their Nation Pile at the beginning of their turn, except the very first turn of the game. They battle against each other with Unit cards that they control, with excess damage sending proportionate numbers of cards, along with any discarded cards, to the "Discard Pile". When a player has depleted his/her Nation, s/he has lost the game. There are six different colors of cards, representing different factions of various series, and five different types of cards.
In the Japanese card game, the following are the six colors and their related factions.
Blue: This color is generally effective at quick production, defense, and recovery. (Similar to White in Magic: the Gathering) This color includes many of the protagonists and their respective factions from Universal Century, which includes:
Green: This color is known for damaging effects from Command cards, and low-cost Units. (Similar to Red in Magic: the Gathering) The factions included in this color include, but are not limited to:
Black: This color is known for effects that affect all cards on the field, direct removal of cards, and large-scale effects at a cost. (Similar to Black in Magic: the Gathering) The factions include in this color include:
Red: Particularly specializing in negation of the opponent's card effects, (Similar to Blue in Magic: the Gathering) the factions included in this color are:
Brown: This color is previously known for effects that affect the Discard Pile and Junkyard. After the participation of G Gundam. also its unique attacking style of the Mobile Fighters. The factions include in this color include:
White: This color is known for their high-cost-high-powered Unit cards and the variations of Command cards. The factions include in this color include:
Purple: This color is divided into two types, although both types are known as having high flexibility that can used in any decks, but since the introduction of Mobile Suit Gundam 00, the nature of purple has been switched, currently it is divided into two types:
-The first purple type is card can be played, regardless of current color generation. Some of the most powerful cards in the game belong to this color.These types of card are similar to Artifact cards in Magic: the Gathering.
-The second type needs purple generation (or without them but with harsh conditions) and a different generation to play it, it provides high flexibility, high power and high tactical variations through having tougher requirement. The factions include in this color include:
It is noted that cards from the SD Gundam series may belong to any of the colours, currently at least one SD Gundam Units exists in Blue, White, and Purple.
Also, there is a new card called "Dual Cards". This type of card has two specific colors as its cost. They represent moves involving more than one force in the animations. However, even not involved by more than one force, units from A-Laws and Celestial Being, are mostly in dual. Those cards needs two different generations (or even three) to play, some of the units might need one designated color (Green or Black).
Unit cards are the representations of the Mobile Suits, Mobile Armors, Cruisers, and Colonies in the anime series. They are the main ways to battle and deal damage to the opponent's Nation, as they are the only type of cards that can enter into the Battle Area. Only one Unit card can be played per turn.
Character cards are the representations of the characters in the anime series. They are set onto a Unit and bring extra effects and battle modifications to the Set-On Unit, through there are characters that can be set onto other types of cards. Only one Character card can be played per turn, and no two characters with the same name can be in play by either player at any one time.
Command cards are cards that carry out effects, usually depicting scenes in the anime series. Commands go to the Junkyard after their resolution. There is no limit to the Command cards that can be played per turn, providing the text on the card permits it.
This type of card is similar to Instant and Sorcery cards in the Magic: the Gathering game.
Operation cards remain in play, usually affecting the game state, or capable of activating an effect at any time. They also depict their respective event or battle in the anime series. Only one Operation card can be played per turn. Some operation card are needed to set on the other designated cards rather than on the play area.
This type of card is similar to Enchantment in the Magic: the Gathering game.
This type of card produces a "Nation Power" (similar to Mana in many other card games) that one can use to play other cards. There are two types of this card: "Basic G" cards and "Special G" cards. Generation cards usually depict resources, soldiers, and supporters in the anime series.
Basic Generation cards usually have effects of "Producing a NP for certain color", and one can have any amount of it in a deck, while Special Generation cards have diverse effects and a maximum of 6 special Generation of the same name can be put into a deck.
|This section may contain original research. (October 2008)|
Unlike the Yu-Gi-Oh or Magic: The Gathering, Gundam War perform a little effect on after-market balance controls. No limits are placed for the types of booster packs that can be used in most general games (Including all games in Grand Tournaments). The method they mainly used is to making new cards that the ability that suppress older powerful decks, old cards are not common to see in game now, other that cards with draw-search purpose.
In early stages Gundam War nearly do not enforce any card restrictions other than some minor erratas. The first major adjustments involved banned cards occurs after the Grand Tournament in 2005, when founding the variation of decks reduced too much due to the appearance of a few type overpowered decks which greatly reduce the game time. Until August, 2008. There are 17 limited cards and 15 official banned cards.
The most commonly banned combos in Gundam War history is summoning a large number (3 or more) of untapped strong units in a single turn in early stages (earlier than the time unit that can be normally paid) and strike to the opponent before s/he can make defenses. Whenever such combo appears in many places in tournaments, usually one or a few key cards will be banned/limited afterwards, for more serious cases, the ability of the cards/skills will be changed to outlaw the combo decks.The "quick" ability (especially with untap ability) was another type of cards that is the main target of target control, as "quick" originally did not count as a limit of cards that can be paid in a single turn. The "quick lands" were banned in early 2008, and the "quick" rule was amended in August, 2008. Cards with quick ability are also counted as card-paying limits, they can no longer played all at once in a single turn. The remaining type of limited card related to destroying lands, which will give a great disadvantage to multi-color decks, especially decks having Celestial Being's unit.
|This article may contain an excessive amount of intricate detail that may only interest a specific audience. (March 2009)|
Gundam is a popular cultural icon of Japan; it is a 50 billion yen business of Bandai Namco (projected 50 billion yen income of the company and reached a highest number of 54.5 billion yen in 2006). Not only were stamps published, an employee of the Agriculture Ministry was reprimanded for contribution to Japanese Wikipedia Gundam related pages, the Japanese Self Defense Forces code-named its developing advance personal combat system as Gundam and the Fire department used Gundam to promote the future of fire fighting developments. A tram station stood a monument of the original Gundam and used the main theme of the first Gundam anime as its departure melody and other businesses like Mitsubishi not only created a test-type simulator for concept cars with a version of Gundam cockpit, it also held recruitment seminars using "How to make a Gundam" as a demo of what their development process is and based their Lancer Evolution design on Gundam. Isuzu also used a Gundam to model the VX2. A conference as a preparation for the "International Gundam Society" (国際ガンダム学会) was held on the August 24 in Hiroshima, using Gundam as the main topic to discuss about the relationship of the science and technology in science fiction anime and the real world.
The RX-78-2 Gundam and 2 Medea transport planes were featured in a fire fighting poster in Japan. The RX-78-2 was equipped with water spraying equipment instead of weapons.
The RX-78 Gundam was recognized as a culturally significant subject by the nation of Japan on October 23, 2000, with the inclusion of the suit and the main pilot on two stamps in the 20th Century Stamp Series. On March 25, 2011, a set of 10 stamps called Gunpla Frame Stamp Collection 30th Anniversary will be released in Japan. Featuring 10 of the titular Mobile Suit RX-78-2 Gundam's plastic models for 1980 to 2010.
Additionally, this mobile suit and other notable mecha from various Gundam series were recognized in the second set of "Anime Heroes and Heroines" stamps, released in 2005. It was one of only four franchises to be given the honor; the others were Pokémon, Galaxy Express 999, and Detective Conan.
The code name for the under-development Japan Self-Defense Forces advanced personal combat equipment is "Gundam". On the display exhibition on November 7, 2007, the equipment of the set contains infra-red camera and scope that can verify if the incoming target is a friend or foe, along with a monitor display that can browse the internet. The equipment has a total weight of 9 kg and the powered suit can run for 8 hours. The testing team consisting of troopers claims that the major improvement should be focused on increasing the battery life of the system. The researchers are also aiming for funnel type systems including missiles that can stay/hover in air and mini scouting robots.
Mitsubishi has cooperated with Bandai to create a simulator for concept cars, which will show up in various places including car shows and factory sites for visitors to test run different cars. The simulator features an up to 0.5G simulated acceleration, a 100 inch screen with 24 bit digital sound and accommodation for 4 people in a 2 line formation that the front seaters will control the simulated vehicle. Although the commercial release will be a car simulator, the test-type of this simulator will be decorated like the Gundam cockpit and become a simulation theatre in the Toyota theme park, Mega Web, located in Tokyo.
As part of MHI Jobcon 2005 (Mitsubishi Heavy Industries Job Convention 2005), a recruiting event of Mitsubishi Heavy Industries Ltd, seminars were held in six Japanese cities. The topic of these seminars was "Mobile Suit Gundam Development Story"; which indicated the requirements and processes that Mitsubishi would have to implement if the company had been required to build an RX-78 mobile suit.
On August 24, 2008, a conference was held in Hiroshima with hundreds of academic professionals in different fields joining together to discuss about the relationship of anime science and technology with the modern world, including military, economics, linguistics, and the possibility of the Universal Century (human colonizing space). Many envisioned that the technology portrayed in Gundam is not far from our time. One aeronautics expert in the project said thermonuclear rockets and spherical helper bots should be pursued.
As part of the 30th Anniversary of the Gundam series, the company officially announced a project on March 11, 2009 called Real-G to build a 1:1 real-size, scaled Gundam statue in Japan. The project was finished in early June 2009 and opened to the public on July 11, 2009. It was located in Shiokaze Park on Odaiba island in Tokyo, Japan, and attracted over 4 million visitors. The statue was then taken down in September. It was re-erected in the city of Shizuoka near Higashishizuoka station in July 2010, this time with a beam saber. On January 2011 was moved to DiverCity center, Odaiba island, Tokyo.
Throughout 2009, Japanese record labels released various albums to honor the 30th anniversary of Gundam. The first of these albums was album I, Senshi: Ai Senshi Tribute, featuring various covers of the song "Ai Senshi" from the Soldiers of Sorrow film. American musician Andrew W.K. released an album called Gundam Rock on September 9, 2009 in Japan. The album consists of covered music from the Gundam series to celebrate its 30th anniversary. Lantis also had several of its artists including JAM Project, CooRie, Minami Kuribayashi, and Faylan record covers of various theme songs, producing Gundam Tribute from Lantis. Other albums were
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