City of the Gods

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City of the Gods
DA3 City of the Gods.jpg
CodeDA3
Rules requiredDungeons & Dragons Expert Set
Character levels10–14
Campaign settingBlackmoor
AuthorsDave L. Arneson and David J. Ritchie
First published1987[1]
Linked modules
DA1, DA2, DA3, DA4.
 
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City of the Gods
DA3 City of the Gods.jpg
CodeDA3
Rules requiredDungeons & Dragons Expert Set
Character levels10–14
Campaign settingBlackmoor
AuthorsDave L. Arneson and David J. Ritchie
First published1987[1]
Linked modules
DA1, DA2, DA3, DA4.

City of the Gods (ISBN 0-88038-389-5)[1] is a 1987 adventure module for the Dungeons & Dragons role-playing game. Its module code is "DA3" and its TSR product code is "TSR 9191".[1]

Contents

Plot summary

In this scenario, the leaders of Blackmoor send the player characters to the City of the Gods to acquire some divine magic, either by bargaining for it or by stealing it.[2] The module includes new alien technological devices.[2]

Publication history

DA3 City of the Gods was written by Dave L. Arneson and David J. Ritchie, with a cover by Doug Chaffee and interior illustrations by Jim Holloway, and was published by TSR in 1987 as a 48-page booklet with a large color map and an outer folder.[2]

Credits

Reception

See also

References

  1. ^ a b c City of the Gods entry from Pen-paper.net
  2. ^ a b c Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 139. ISBN 0-87975-653-5. 

External links