Bravely Default: Flying Fairy

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Bravely Default: Flying Fairy
BDFF Logo.jpg
Japanese box art
Developer(s)Silicon Studio
Square Enix
Publisher(s)
Director(s)Kensuke Nakahara[1]
Producer(s)Tomoya Asano
Artist(s)Akihiko Yoshida
Writer(s)Naotaka Hayashi
Composer(s)Revo
Platform(s)Nintendo 3DS
Release date(s)
  • JP October 11, 2012
Genre(s)Role-playing
Mode(s)Single-player
 
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Bravely Default: Flying Fairy
BDFF Logo.jpg
Japanese box art
Developer(s)Silicon Studio
Square Enix
Publisher(s)
Director(s)Kensuke Nakahara[1]
Producer(s)Tomoya Asano
Artist(s)Akihiko Yoshida
Writer(s)Naotaka Hayashi
Composer(s)Revo
Platform(s)Nintendo 3DS
Release date(s)
  • JP October 11, 2012
Genre(s)Role-playing
Mode(s)Single-player

Bravely Default: Flying Fairy (ブレイブリーデフォルト Bureiburī Deforuto?) is a 2012 role-playing video game by Square Enix for the Nintendo 3DS, a spiritual successor to the 2010 video game Final Fantasy: The 4 Heroes of Light.[2] The game was developed by Silicon Studio, best known for the adventure game 3D Dot Game Heroes.[3] The game’s job and battle system are similar to Final Fantasy V.[4] It features augmented reality in the gameplay.[5] On April 17, 2013, the game was announced to be released in Europe in 2013 and North America in 2014, courtesy of Nintendo.[6]

Gameplay[edit source | edit]

Bravely Default utilizes turn-based combat and multi-hit combination moves.[7] The game also features cut scenes.[8] There is a job system, similar to those in some other Square Enix games such as Final Fantasy V and Final Fantasy: The 4 Heroes of Light.[9] The game has a single save slot, which Producer Tomoya Asano stated on Twitter is due to the game's "wireless features".[10] Bravely Default will feature heavy use of voice acting within the story and during battles.[10] Producer Tomoya Asano has said that the game will feature multiple endings.[11] With the official Member's Site, the players can create a community, unlock achievements (otherwise impossible for the 3DS) and take on Quests created for the whole community.[12]

Development[edit source | edit]

Naotaka Hayashi is the scenario writer for Bravely Default, having previously been the scenario writer for Steins;Gate, and is developing the plot and the characters.[3] The games producer Tomoya Asano was attempting to make a game with "appealing and likeable characters and a scenario that surprised players", and after encountering Steins:Gate, asked Hayashi's employer, 5pb., if he could work on the project.[3] During development, Asano asked Hayashi to increase the age of the characters, and make sure that all the characters were appealing, whether good or bad.[3] Hayashi explained in an interview that the title Bravely Default means "have courage and renounce the promises and responsibilities that are expected of you".[3]

In addition to the regular release, Bravely Default will have a collector's edition, sold through Square Enix's online store, which includes a poster, soundtrack album, art album, and a cover for the 3DS.[13]

Bravely Default: Flying Fairy was originally designed as an action RPG, but later in the development, the development team switched to a traditional RPG formula.[14]

Reception[edit source | edit]

Cutscenes from the game were shown on the Nintendo Direct video stream in June 2012 for the Japanese market and was praised by Destructoid.[15] IGN called it one of the top games that would make the Nintendo 3DS worth owning, and later the most beautiful and visually creative games yet seen on the system.[16][17] Bravely Default also won the Future Award of the Japanese Game Awards on the 23 September 2012 and the Dengeki Online Award 2012 consumer section, beating Persona 4 Golden (2nd) and Rune Factory 4 (3rd).[18][19] The game has been well received in Japan, with Famitsu magazine awarding it a 38/40, calling it "a supreme game".[20]

Sales[edit source | edit]

In its initial launch week, Bravely Default topped Japanese sales charts at number one with over 140,000 copies.[21] Sales of the game have approached 300,000 copies as of late January 2013.[22]

Localization[edit source | edit]

The game was frequently cited by video game journalists as a likely candidate for an English language release. Kotaku strongly supported its release, citing the game's high sales in Japan, similarities to older Final Fantasy titles, and a relative lack of English translated role-playing video games for the 3DS as reasons it should be localized.[23] 1UP.com echoed these sentiments, stating that its similarity to PlayStation-era Final Fantasy titles, most notably Final Fantasy IX, were reasons to hope for an English release "sooner rather than later".[24] The game topped GameSpot's list of Japanese games that were likely for Nintendo to help publish in the West.[25]

In October 2012, producer Tomoya Asano stated that there were no current plans to localize the game.[26] A campaign was started to try and gather support for a localization. In February 2013, the campaign's petition reached 2,000 signatures.[27] On March 1, 2013, comments made by the game's official Twitter account led some journalists to believe they were hinting at an English language release.[28][29] On April 3, Siliconera published an article which said that several trusted sources at the Game Developers Conference 2013 stated that the localization of Bravely Default, though not officially announced, was underway.[30] On April 17, 2013, the game was officially announced for English release in the West in a Nintendo Direct, scheduled for release in 2013 in Europe,[31] and 2014 in North America.[32] However, at the end of July the same year, the company announced that the game's European release date had been pushed back to 2014.[33]

Still on August, 6th 2013, the Bravely Default official Twitter account replied that the game was still on course for a 2013 release on European territories, simply by saying: "The release of the edition in Europe is 2013."

Legacy[edit source | edit]

A PC game has already gone into development called Bravely Default: Praying Brage that began an open beta November 11, 2012.[34] The game takes place 200 years after the original game, will include a new cast of characters, and will be connected with the Nintendo 3DS game in some manner.[35] Game producer Tomoya Asano has begun discussions for a sequel to the game, and has solicited player feedback; eliminating random combat, more save slots and more NPCs are among the suggestions.[22][36] More recently, a Twitter conversation held by Japanese game artist Yasumi Matsuno hinted that Yoshida was already working on a full sequel to Bravely Default.[37]

References[edit source | edit]

  1. ^ "やり込み要素やRevoさんの音楽について浅野プロデューサーに直撃! 『ブレイブリーデフォルト』発売直前インタビュー – 電撃オンライン". News.dengeki.com. 2012-10-09. Retrieved 2012-10-20. 
  2. ^ "Major New Titles Announced for 3DS". Andriasang.com. 2011-09-13. Archived from the original on September 25, 2011. Retrieved 2012-01-19. 
  3. ^ a b c d e Gantayat, Anoop (2012-03-30). "The Meaning of Bravely Default". Andriasang. Archived from the original on April 1, 2012. Retrieved 2012-06-07. 
  4. ^ Ishaan (2011-09-21). "Bravely Default: Flying Fairy's Job System Is Similar To Final Fantasy V". Siliconera. Retrieved 2012-01-19. 
  5. ^ "First Look: Square Enix's 3DS RPG Bravely Default". Andriasang.com. 2011-09-13. Archived from the original on May 31, 2012. Retrieved 2012-01-19. 
  6. ^ Romano, Sal (17 April 2013). "Bravely Default coming west in 2014". Gematsu. Retrieved 5 May 2013. 
  7. ^ Spencer (2012-06-27). "Bravely Default’s Battle System Is Like Classic Final Fantasy, But Faster". Siliconera. Retrieved 2012-07-15. 
  8. ^ "Bravely Default: Flying Fairy Trailer Shows Brand New Footage". Siliconera. 2012-06-21. Retrieved 2012-07-15. 
  9. ^ Spencer (2012-05-02). "Bravely Default: Flying Fairy Has A Clothes-Changing Job Change System". Siliconera. Retrieved 2012-07-15. 
  10. ^ a b Gantayat, Anoop (2012-07-03). "Just One Save File For Bravely Default". Andriasang. Archived from the original on July 7, 2012. Retrieved 2012-07-16. 
  11. ^ Spencer (2012-04-06). "Bravely Default: Flying Fairy Will Have Multiple Endings". Siliconera. Retrieved 2012-07-19. 
  12. ^ Apolide (2012-10-14). "Bravely Default Member Site – Achievements and more". EIR Games. Retrieved 2012-10-14. 
  13. ^ Ishaan (2012-06-26). "Bravely Default: Flying Fairy Will Take To The Skies In October". Siliconera. Retrieved 2012-07-19. 
  14. ^ http://www.siliconera.com/2013/05/01/bravely-default-was-originally-designed-as-an-action-rpg/
  15. ^ North, Dale (2012-06-21). "Bravely Default cutscenes and gameplay are beautiful". Destructoid. Retrieved 2012-07-15. 
  16. ^ George, Richard (2011-09-15). "TGS: Bravely Default Flying Fairy Is Gorgeous". IGN. Retrieved 2012-07-15. 
  17. ^ Audrey Drake & Rich George (2012-01-06). "3DS: The Monster Games List". IGN. Retrieved 2012-07-15. 
  18. ^ Bravely Default wins the Future Award of the Japanese Game Awards, EIR Games, 23-09-2012.
  19. ^ http://www.siliconera.com/2013/05/16/bravely-default-producers-and-director-look-back-at-their-achievement/
  20. ^ "Bravely Default Famitsu Review Translated | RPG Land: RPG reviews, wallpapers, news and more since 1999". RPG Land. 2012-10-13. Retrieved 2012-10-20. 
  21. ^ Ishaan (October 17, 2012). "This Week In Sales: Bravely Default Flies High". Siliconera. Retrieved 04-04-2013. 
  22. ^ a b Ishaan (2013-01-28). "This Week In Sales: Bravely Default Flies High". Siliconera. Retrieved 2013-02-11. 
  23. ^ Jason Schreier (12/18/12). "Hey Square Enix, Where The Hell Is Bravely Default?". Kotaku. Retrieved 04-04-2013. 
  24. ^ Jeremy Parish (2012-10-23). "A Final Fantasy by Any Other Name Plays Just as Sweet in Bravely Default". 1Up.com. Retrieved 04-04-2013. 
  25. ^ Peter Brown (February 28, 2013). "Eight 3DS Games Nintendo Needs to Bring to the West". Gamestop. Retrieved 04-04-2013. 
  26. ^ Jason Schreier (10/09/12). "Let's Keep Talking About Bravely Default Until Square Enix Brings It To America". Kotaku. Retrieved 04-04-2013. 
  27. ^ Nintendo Enthusiast (2013-02-20). "Operation Brave Reaches 2000 Asking Square Enix To Bring Bravely Default: Flying Fairy To The West". Nintendo Enthusiast. Retrieved 2013-02-20. 
  28. ^ Thomas Whitehead (01 Mar 2013). "Bravely Default: Flying Fairy Twitter Account Hints At Localization". Ninteodo Life. Retrieved 04-04-2013. 
  29. ^ Sal Romano (March 1, 2013). "Bravely Default Twitter teasing localization?". Gematsu. Retrieved 04-04-2013. 
  30. ^ Spencer (April 3, 2013). "Bravely Default: Flying Fairy Will Be Localized For The West". Siliconera. Retrieved 04-04-2013. 
  31. ^ "Nintendo of Europe". Twitter. Retrieved April 17, 2013. 
  32. ^ Ishaan (April 17, 2013). "Bravely Default: Flying Fairy Will Be Published By Nintendo In North America [Update]". Siliconera. Retrieved April 17, 2013. 
  33. ^ Thomas East (31 July, 2013). "Bravely Default coming to UK in 2014". Official Nintendo Magazine. Retrieved 31-07-2013. 
  34. ^ Spencer (2012-10-23). "Bravely Default Free To Play Game Coming to PC, Connects With 3DS Game". Siliconera. Retrieved 2013-02-11. 
  35. ^ Spencer (2012-10-25). "Bravely Default PC Game Is Set 200 Years After The Nintendo 3DS Game". Siliconera. Retrieved 2013-02-11. 
  36. ^ Sato (2012-12-17). "Bravely Default Sequel In The Works; Producer Asking For Fan Feedback". Siliconera. Retrieved 2013-02-11. 
  37. ^ Ishaan (June 5, 2013). "Akihiko Yoshida Working On Next Bravely Default Says Yasumi Matsuno". Siliconera. Retrieved 31-07-2013. 

External links[edit source | edit]