Boulder Dash

From Wikipedia, the free encyclopedia - View original article

Boulder Dash
Boulder Dash NES.jpg
NES box art
Developer(s)First Star Software
Designer(s)Peter Liepa, Chris Gray
Platform(s)Arcade, Atari 8-bit computers, Apple II, MSX, ZX Spectrum, Commodore 64, ColecoVision, NES, BBC Micro, Acorn Electron, PC, Amstrad CPC, Amiga, iOS, Atari 2600
Release date(s)1984
Genre(s)Arcade
Mode(s)Single-player
 
Jump to: navigation, search
This article is about the video game series. For the amusement park ride, see Boulder Dash (roller coaster). For the similarly named board game, see Balderdash.
Boulder Dash
Boulder Dash NES.jpg
NES box art
Developer(s)First Star Software
Designer(s)Peter Liepa, Chris Gray
Platform(s)Arcade, Atari 8-bit computers, Apple II, MSX, ZX Spectrum, Commodore 64, ColecoVision, NES, BBC Micro, Acorn Electron, PC, Amstrad CPC, Amiga, iOS, Atari 2600
Release date(s)1984
Genre(s)Arcade
Mode(s)Single-player

Boulder Dash (バルダーダッシュ Barudā Dasshu?), originally released in 1984 for Atari 8-bit computers,[1] is a series of computer games released for the Apple II, MSX, ZX Spectrum, Commodore 64, and ColecoVision home computers, and later ported to the NES, BBC Micro and Acorn Electron, PC, Amstrad CPC, Amiga and many other platforms. It was created by Peter Liepa and Chris Gray, and on October 28, 1983, acquired and later published by First Star Software, which still owns the rights to the game. Boulder Dash inherits numerous gameplay similarities from the earlier 1982 arcade game The Pit, by Japanese developer Taito.

The game's protagonist is called "Rockford".[2] He must dig through caves collecting gems and diamonds and reach the exit within a time limit, while avoiding various types of dangerous creatures as well as obstacles like falling rocks and the constant danger of being crushed or trapped by an avalanche, or killed by an underground explosion.

The Commodore 64 version of the first game was also re-released on the Virtual Console in Europe on September 19, 2008, and in North America on June 1, 2009, but was removed from the service in 2013.

On 21 January 2014, FirstStar Software and TapStar Interactive announced Boulder Dash - 30th Anniversary Edition, a freemium mobile title developed by SoMa Play Inc. for Android and iOS.

Rockford, left, drops a series of boulders on a series of butterflies. The butterflies explode into diamonds, which fall down the shafts. Commodore 64 version.

Series[edit]

The official Boulder Dash games started in 1984 with the original home computer title, and continue to be published by First Star.

Reception[edit]

Reception
Review scores
PublicationScore
Computer and Video Games34/40[12]
Crash93%[10]
Sinclair User5/10[11]
Your Sinclair8/10[9]
Zzap!6497%[14]
Home Computing Weekly5/5[13]
Awards
PublicationAward
Zzap!64Gold Medal

Compute! favorably reviewed Boulder Dash Construction Kit, noting that the sample game was much more difficult than the original Boulder Dash.[15] Mean Machines gave the Game Boy port of Boulder Dash a score of 90%, praising it as "one of the finest video games ever written", describing the game as "one to buy as soon as possible" and noting its faithfulness to the original Commodore 64 version.[16]

IGN reviewed the Virtual Console release of the Commodore 64 version. Although the graphics and sound were both found to be dated they enjoyed the game stating that it "still feels as fresh as it did in 1984." They concluded by stating "though it doesn't look like much, Boulder Dash rocks."[17]

The ZX Spectrum version was voted number 9 in the Your Sinclair Official Top 100 Games of All Time.[18]

Zzap!64's reviewers gave a mixed response to Boulder Dash III. Gary Penn criticised the new graphics style but conceded that the gameplay was still enjoyable although not showing any real innovations from previous titles. Gary Liddon agreed that the game wasn't much different to its predecessors but remained good fun. Julian Rignall was the most enthusiastic about the game declaring it "the best in the Boulderdash series". Overall the game was given a 93% rating.[19]

Clones and similar games[edit]

References[edit]

  1. ^ "Interview with author Peter Liepa". Boulder-dash.nl. Retrieved 2012-12-06. 
  2. ^ "Boulder Dash". The International Arcade Museum. Retrieved 6 Oct 2013. 
  3. ^ a b c d e f g h i j k l m n o p Campbell, Stuart (2008). "The Definitive Boulder Dash". Retro Gamer (53): 32–41. 
  4. ^ "Oh! FM-7 Museum". Retropc.net. Retrieved 2012-12-06. 
  5. ^ http://www.c64sets.com/details_db.html?id=5616&t=Boulder%20Dash%20Construction%20Kit&i=manual%20page%206
  6. ^ "Rockford". World of Spectrum. Retrieved 2008-11-23. 
  7. ^ "Boulder Dash XL Announced". Bluesnews. 2010-11-09. 
  8. ^ Hilliard, Kyle (21 January 2014). "Original Boulder Dash Creators Team-Up For Mobile Remake". Game Informer. GameStop. Retrieved 21 January 2014. 
  9. ^ "Boulderdash". Ysrnry.co.uk. Retrieved 2012-12-06. 
  10. ^ "Archive - Magazine viewer". World of Spectrum. Retrieved 2012-12-06. 
  11. ^ "Archive - Magazine viewer". World of Spectrum. Retrieved 2012-12-06. 
  12. ^ "Archive - Magazine viewer". World of Spectrum. Retrieved 2012-12-06. 
  13. ^ "Archive - Magazine viewer". World of Spectrum. Retrieved 2012-12-06. 
  14. ^ "Zzap!64 100th Issue Pull-Out Special Page 5". Zzap64.co.uk. Retrieved 2012-12-06. 
  15. ^ Anderson, Rhett (February 1988). "Boulder Dash". Compute!. p. 53. Retrieved 10 November 2013. 
  16. ^ Rignall, Julian; Richard Leadbetter (June 1991). "Boulderdash review". Mean Machines (9). Retrieved 2009-06-04. 
  17. ^ http://www.ign.com/articles/2009/06/23/boulder-dash-review
  18. ^ "YS Top 100 Games of All Time". Your Sinclair. September 1993. 
  19. ^ http://www.zzap64.co.uk/cgi-bin/displaypage.pl?issue=015&page=025&magazine=zzap

External links[edit]